They added unreal trials with unique rewards and always have had extremes with mounts and weapons as rewards - did the community feel pressure to do those?

If not, why would it if they added harder dungeons?

If you’re a casual player do you feel pressure to do Savage and Ex currently? No one needs the additional item level armour from savage to do any of the other content, or the weapon from extreme trials. The only reason to get these things is if you care about min maxing your dps and the sense of achievement for clearing these things.

I guess I don’t understand why people who play casually (and there’s nothing wrong with that at all) would be worried about other content that is designed for people who wish to be challenged and a bit more hardcore?