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  1. #1
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Duskane View Post
    First in first served just how they are
    Here's another problem with that: Say we're at a point where players are leveled high enough that they can singlehandedly kill the lowest-leveled S ranks with a single attack or within a few seconds. This means that even if multiple people are at the hunt mark the moment it spawns, it could become impossible for the damage to be shared, so even being at the rank when it spawns wouldn't guarantee a kill.

    This is a good reason why hunt marks should be guaranteed to not be able to receive a killing blow until a short period of time passes, even if it's less than a minute.
    (4)

  2. #2
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by MellowMink View Post
    hunt marks should be guaranteed to not be able to receive a killing blow until a short period of time passes
    It would be easy to troll that then, 'under a minute' is enough time to get an aggro lead, then when its at 0,1% you reset it... would be very annoying

    If they could make a submenu entry "Claim the Hunt" on the targetbar of the hunt, then you get the minimal killcredit without even doing a single attack or heal, people could go afk while being at a hunt if they are just going for the achievement and wouldn't need to stay until somebody pulls it in 10min.

    But I doubt much will change, as in the past nothing changed
    (0)