Quote Originally Posted by Gemina View Post
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Its true it has a lot throwbacks of older iteration and mechanics, I dont know how bad the coding of this game is so I thought that the best way to get realistic changes was refurbishing older already coded mechanics. It is one of the reasons why I didnt add any Dot changing mechanic as much as I liked them (outside bane) because I dont know if its even possible to code in game. I really like the idea of having returns for using shield and I hope the devs add it somewhere in the future tho

Quote Originally Posted by Anhra View Post
-Physick: increased Potency and 2,5sec cast time and it has now its own Cooldown with 20-30Seconds (basically doing Emergency Tactics Job as single target Heal)

-Emergency Tactics: turns one single target Heal/Shield into a AoE (Cooldown should be arround the same as Physick, maybe even longer)

-Bane: I think a better approach on this would be if the effect would explode already existing DoTs on the target for the remaining duration and then apply the unique DoT that follows afterwards.

-Art of War: should get a additional effect, something like bind or knockback for example.
The thing with physick and ET is to make Sch a healer that without having to use ogcd heals can reliably heal doom like mechanics, thats why its a stance and there isnt a timer anywhere because you dont really know how much gcd heals you may need. The ideas you propose for physick and ET for example can make Sch struggle to heal living dead for example, on top of that, now that sch has shield in its ogcds actions ET would make sure you can get 100% of the heal from them, otherwise heals like lustrate would be meaningless to a target that has recived scholoton and the job would flow worse, at least in my opinion.

For Art of war I think anything movement related would make it worse, knockback would make the melee AoE worse as they would miss targets in dungeons and in wall to walls a bind would break the pull since enemies woudnt be able to follow the tank, I agree that maybe a bit more could be added tho

And really like the idea of Bane however idk if something like that is possible with the code this game has.