Quote Originally Posted by CKNovel View Post

No, it's based on if we still learn something every 2 levels.
If MCH gets Shotgun, Rea 2nd charge, Buzzsaw and Queen finisher, then something is missing.
I doubt every job will learn somthing new every 2 levels much less MCH which had much less to talk about. Rather not get my hopes up and even so thiers only so much a trait can do.

On your reassemble argument, I think they are trying to make it easier to align it with said actions (laughable argument as it’s so one note that I don’t think anyone had a issue with it) but he LL said not to waste it and allowing it to charge? Which makes zero sense why anyone would wait 58 seconds when both skills have less of a CD than reassemble. Unless the skill itself resets, this sounds like fatty design but can’t tell until the patch notes.

“With this ability being charged you don’t want to waste, once it’s charged up so much sure that you are strategically placing it then allowing it to build up as needed”

“The rest of the adjustments are just primary actions being added, we have not changed the concept of trying to keep the number of abilities that are assigned to your hot bar and still play comfortably”