Results -9 to 0 of 235

Threaded View

  1. #11
    Player
    Fabbro's Avatar
    Join Date
    Sep 2021
    Posts
    66
    Character
    Fabbro Orlando
    World
    Balmung
    Main Class
    Dragoon Lv 77
    Quote Originally Posted by Illmaeran View Post
    I was just about to say, put everyone in the AF1 gear since the OP is citing older games that generally have characters of a given class always wearing XIV's AF1 stuff.

    I 100% disagree with any and all modding at all and disagree with the idea of using even a client-side mod to change the way people appear in the game. I also disagree with the notion that it's ok for players to force others to see their glamours simply because they put a lot of time and effort into creating a specific look. I'd be all for an official game UI function that put all players in a standard outfit from that specific players' POV. If a specific player doesn't want to see glamours, fine, let them hit the toggle. If a specific player wants to see other peoples' glamours, fine, let them not hit the toggle.

    I personally prefer more "traditional" glamours that fit into the overall aesthetic of the NPC populations and not the rare exceptional NPCs like Godbert or the dude in the gold pig suit in Idylshire. That being said, XIV isn't a "lore game" in the same veins as an Elder Scrolls title where immersion is a significant deal. This is an MMO and the developers more likely than not are thinking of it as a *game* not an immersive world experience like Elder Scrolls. Being a "only a game", it's not surprising that we're allowed to glamour outfits that reflect anime and manga where it's common to have protagonists in school uniforms, maid outfits, tuxedos, and kimono swinging around gigantic weapons and taking hits that would rip a person in half completely in stride.

    We're all probably happier by thinking of the game as an immersive anime with a wide variety of cultural aesthetics and weird stuff than a World Building game like Morrowind or Skyrim.
    This game, just like every good Final Fantasy, started and for a long time was a what you call "lore game", and just like FFXI before it. I would love for this game to be more like ESO in many aspects as well. Immersion is important in any game, specially in RPGs. It saddens me to see the developers seem to care for kids, teenagers and not adults and mature players that want a more immersive experience and that actually value the ingame lore, world and story, and want things to coherent and more "in tune" and not all "wacky" and over the top non stop all the time.

    World building is one of if not the very most important thing besides gameplay in any RPG, and basically is one of the main factors that dictates the quality of an RPG, that's why people love FF Tactics, FF9, FFXI, EQ1, etc.: world building, make a fantasy world actually believable. That's one of the major things that separate good RPGs from bad RPGs.
    (1)
    Last edited by Fabbro; 09-24-2021 at 07:05 PM.