Quote Originally Posted by kiagenwa View Post
Considering all the preparations that should've been made for a dungeon run and the risks, I think adventurer is a job only for the desperate.
Even the refugees avoid it.

For us WoL it seems easy because the plot armor and scions doing the preparations.
Also when we venture a dungeon first time how did we know the mechanism to progress? Normal people with one life would retreat and retry.
I believe also, lore wise, only people with the echo can see the “orange hazard zones”.