
Originally Posted by
ChazNatlo
You know, now that I think of it, New SMN is pretty much exactly how I'd design Mystic knight. Just, you know, the abilites would be in the reverse order.
Flow between various stances as a build up to one big stance. Since Mystic Knight traditionally was Black knight spells but swords, I'd probably go with the traditional Fire, Ice, Lightning stances, give them a big attack upon entering the stance, then some new attack styles based on what stance you're in. Make it a more complete swap than New Summoner* though, almost all but the most basic support abilities and cross class skills are changed over, so you're mixing up your playstyle as you build up Maybe each mode has a different preferred positional as well. Then you go Flare blade (or something that won't cause an apocalypse) and move onto the next cycle.
(They could do a little Red mage and have two segments, a Black magic/Thaum Fire Ice Lightning > Flare then a White magic/Cong Water Earth Wind > Holy, but for now, let's assume they're just using Thaumaturgy in a different way, rather than mixing magics.)
*I'm suprised no one in the "New Summoner is bad" camp has made New Coke jokes. Am I too old?