*shakes magic 8 ball*
"Please try again later."
I'll just do that. It's far too early for 7.0 speculation about anything.





*shakes magic 8 ball*
"Please try again later."
I'll just do that. It's far too early for 7.0 speculation about anything.
I'd like something more akin to a Hexblade which would have magical "spells" that were actually melee attacks charged with magical energy that could leave various status effects on the target. But with SE's continuous washing out of player initiated debuffs outside of DoTs it will probably never happen. They'd most definitely not let a job like that have skills like the Parivir had in FFTA2. Shimmering blade (Fire dmg + Confuse), Skyfury blade (Lightining dmg + berserk), Hoarfrost blade (Ice dmg + slow), Lifethread blade (Dark dmg + doom).
Myself along with a number of other ppl were a bit disappointed that RDM wasn't the melee mage we were hoping for as it still deals a majority of it's damage from afar by casting spells.
Someone needs to beat the magic into things... >.>
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