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  1. #11
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    556
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rhyagelle View Post
    They need to increase the inventory or move monster drops/etc into a separate inventory of its own. It's actually very criminal how small the inventory is with no means of upgrade. If they cannot do this, they need to increase retainer space or offer another option to buy them in game. If even that's too much, they need to introduce a storage chest in the inn.

    As for them saying they "can't" do this and that, why? Have they actually said why it's not possible, or is it more along the lines of "Shareholders said no, so we can't"?
    Criminal? As it stands, out of the big three MMOs FF14 has the largest on hand inventory system that you start out with, and even at max is one of the largest period. ESO only slightly edges it out due to their crafting mats tab. That said, max purchasable on person inventory in ESO? 210 slots. WoW? About 150 slots. FF14 you start off with over 500 inventory slots between your bag and your Armory Chest, and this isn't counting the Saddlebag.

    Now, obviously there are things that are done better, such as proper glamour logs in WoW and the crafting tab in ESO. But to say that the storage space is criminally small is an over exaggeration of a pretty high order. Even as a max level Omni-Crafter and Gatherer that routinely crafts things for gil and all jobs leveled with 5 of them geared up, the only times I struggle with bag space is if I forget to consolidate my materia or hold on to one too many housing items.
    (12)

  2. #12
    Player
    alibutterfly's Avatar
    Join Date
    Apr 2014
    Posts
    55
    Character
    Aniramil Edlothia
    World
    Behemoth
    Main Class
    Bard Lv 100
    This has been several expansions now of no inventory increase with what I would guess are probably thousands of new items added per expansion (at minimum).

    Now, do you need to hold onto all of those things, let alone simultaneously? No.

    The longer you play this game and the more classes you level up, would you typically find the more things you "need" or at least want to hold onto? Probably so. Crafting materials, gear sets that you like, gear sets that you went to some trouble to obtain, consumables, etc. I know this has been an increasing problem for me. Even just adding a proper glamour log (one that unlocks appearances when you first pick up the item) would massively help, but that seems like something the tech will never be able to handle, either.

    It typically irritates me whenever I see them doing a recolored, maybe newly-dyable, maybe cross-classed version of a previously released armor set in a new expansion as "new" gear, but maybe it's good that they're not giving me 5 dungeons full of fully new sets that I'll like and want to collect for every class for future cosmetic purposes, if this is going to continue to be the case...
    (4)

  3. #13
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Vahlnir View Post
    Can't increase glamour dresser or inventory space, but they have shown that they can add retainers in a pinch for a profit. Hmm...
    Because not everyone will pay the $2 for an extra retainer, is why. Thus the increase to Server I/O load stays within expected margins than ballooning out of control in an instant. It's the same logistic behind why ISPs could theoretically give unlimited plans to every customer they want while not being able to actually handle everyone's bandwidth, because the average GB/consumer isn't going to be ultra skyhigh, and why it suddenly goes above their expected bandwidth load, they start throttling people.

    It's been insanely clear to me the bottleneck for extra inventory is server I/O load for a long time now, this post just all but confirms it. Their server hardware itself is reaching its maximum I/O load operating capacity if too many people queuing with full inventories is causing slowdowns on the back end. Giving everyone extra free inventory would just skyrocket the slowdowns, or even possibly cause other issues to arise.

    Quote Originally Posted by ForteNightshade View Post
    However, they absolutely should offer a third free retainer, especially as this wouldn't impact the servers as they mention above. Likewise, the Glamour Dresser should increase for the same reason.
    A) I'm not sure where you're seeing 'retainers dont affect the servers' from that snippet, as they only talk about your main inventory.

    B) Retainers -do- affect Server I/O load. How do you think it knows how many items are on each of your retainers the moment you interact with the summoning bell, or what's for sale on the marketboard or has sold to display information accordingly? That data isn't stored locally. All data for all your retainers is pulled from the server the instant you interact with that summoning bell, and is constantly streamed between your client & the server for as long as you're in the retainer interface. Adding in a full extra Retainer free retainer for everyone in the game adds up to an instant 33% extra server I/O load in the pie slice of the server load that is being dedicated to handling Retainer <-> client interactions.

    C) When you design systems like these, you have to account for the worst possible situations. Otherwise, you get issues like Raubahn EX. I actually wouldn't doubt they could give everyone a third free retainer if they wanted, but it would be an insanely risky play without proper testing, optimization of server <-> client interactions, etc. Because at that point, it could be very easy to crash the servers or bog them down intensely if too many people have their retainers open all at once.

    Hence their last sentence - They want to increase the inventory space at some point, but in order to do so they would have to optimise servers which will take time. They need better hardware and to better optimize their code so adding in more inventory or retainers doesn't just instantly burn down the servers, or cause situations to arise like Raubanh extreme through artificial bottlenecks by bad design. The reason it'll take time is because they have to do it for all 3 of the datacenters their hardware is hosted at, which can take tons of time in the business world.
    (5)
    Last edited by Daeriion_Aeradiir; 09-21-2021 at 06:09 AM.

  4. #14
    Player
    Ultaniku's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Jojo Ryder
    World
    Famfrit
    Main Class
    Warrior Lv 97
    Just gimme the ability to craft from my retainers inventory and I’ll buy more retainers. Then I won’t carry as much. I craft a decent amount so I usually have some mats on me even if I don’t intend for them to be there usually.
    (2)

  5. #15
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Any mention of the glam dresser anywhere?

    Also, that comment really highlights how poorly coded the system is. Yikes.
    (3)

  6. #16
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,620
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Daeriion_Aeradiir View Post
    A) I'm not sure where you're seeing 'retainers dont affect the servers' from that snippet, as they only talk about your main inventory.

    B) Retainers -do- affect Server I/O load. How do you think it knows how many items are on each of your retainers the moment you interact with the summoning bell, or what's for sale on the marketboard or has sold to display information accordingly? That data isn't stored locally. All data for all your retainers is pulled from the server the instant you interact with that summoning bell, and is constantly streamed between your client & the server for as long as you're in the retainer interface. Adding in a full extra Retainer free retainer for everyone in the game adds up to an instant 33% extra server I/O load in the pie slice of the server load that is being dedicated to handling Retainer <-> client interactions.
    Because they specifically said "your inventory" and made no mention of your retainer. And the stress testing they referred to which caused issues happened when they were in instanced content. They weren't interacting with a Summoning Bell. So I don't know where you're drawing this correlation from. The referenced paragraph implied queuing into instanced content with a full inventory led to bottle necks. Which implies the items on our character specifically are the issue not those stored on a retainer.
    (7)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #17
    Player
    Kyu-Momo's Avatar
    Join Date
    Aug 2015
    Posts
    144
    Character
    Chime Ex
    World
    Malboro
    Main Class
    Machinist Lv 90
    Well, at least gathering HQs and belts are being removed, so there's that at least.
    (1)

  8. #18
    Player
    Arzalis's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Kemi Epoc
    World
    Balmung
    Main Class
    Machinist Lv 82
    They need to do something. I'm pretty much maxed out on glamour wardrobe on my main and that's after going through and removing anything that's easy to get. The game ends up sort of punishing you here for playing more since a person with all the jobs unlocked is going to use more glamour space.

    As an aside, I know several people who've stopped buying armors from the mog station since they just don't have anywhere to put them. I'd wager there's a lot of overlap between the type of player that buys glamours from the mogstation and people who end up filling up their glamour wardrobe. So from a purely financial standpoint, it's probably hurting their bottom line on some level too.
    (4)

  9. #19
    Player
    DreadCrow's Avatar
    Join Date
    Apr 2018
    Posts
    133
    Character
    Asha Valith
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    I feel anyone complaining about a lack of inventory space is desperately needing to clean out their inventories. I'm holding on a lot of stuff I don't need and I still have space. Throw. Things. Away. You likely have things you're holding on to that you haven't used in months.
    (6)

  10. #20
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Fun Fact:

    For the base price, you can have up to 8 characters, each with their own inventories and retainers. You might need to organize a way for them to trade (through a friend or using the FC chest), but anyone who seriously needs more space should be considering this.
    (2)

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