Quote Originally Posted by Rein_eon_Osborne View Post
Rather than deleting GCD heals, I’d rather see them giving cooldown to those spells, particularly speaking the AoEs. So rather than trying to top everybody up to 100% with excessive Medica/Medica II/Cure III/Succor/Helios spams, with cooldowns people will have to think ‘a bit’ before using each spell.

Single target GCD spell can probably stay without cooldown or if any, a short one.
That's the whole point of oGCD. Proposing GCD to get their own count time is worse than having thm on oGCD because of DPS loss.

With Cardia, Sage already has ST regen ticking that is slightly stronger than the normal GCD regen whm and AST have but it only gets stronger as you gain more spell speed. Healings spells should not obstruct DPSing, they should encourage it. Sage has been designed following this idea.

Quote Originally Posted by Saraphin View Post

By the way...have some tea or coffee. it's too early to be this salty, wait until Early Access Weekend then go full Salt Mage.
I will not be playing White mage unless it deals more damage than Sage which is very unlikely.

Quote Originally Posted by Saraphin View Post
Now, come on. They're trying something different and new with Sage. let's see how it goes...and see how many tanks die to the playstyle in dungeons.
They are not trying anything new. They are switching from enabling comfy GCD overhealing to offensive GCD on which the player is dependant in order to fulfill their job's responsibility and they've been doing that since SHB by first introducing a plethora of oGCD heals whose sole existence suggests that the devs are encouraging healers to DPS.

All healers now have 1.5 cast times which seems like a small change but for that change to happen a lot of balancing needs to be done especially for Scholar with their strong oGCD healing. They locked the utilization of the full healing kit behind DPS loss in raids and nerfed the fairy because the numbers are really off if the pet doesn't get nerfed. The only reason AST ended up stronger than WHM was not because they have neutral DPS healing, but because of severe scaling issues caused by the card's buffs that were taken into consideration upon release but due to lack of popularity AST ultimately got buffs in 5.1. Astroligians with 45 potency on DoT and 1600 AoE neutral healing can only dream of out-dpsing & out-healing WHM & SCH despite their DPS losses for healing. AST had no strengths anywhere in the game. Playing the job instead of WHM was basically doing more work for weaker results. AST was not WHM+ as people like to refer to it, it was WHM- in every way imaginable. Playing the job probably felt like trading usefulness for fancy cards.