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  1. #1
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,983
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Rather than deleting GCD heals, I’d rather see them giving cooldown to those spells, particularly speaking the AoEs. So rather than trying to top everybody up to 100% with excessive Medica/Medica II/Cure III/Succor/Helios spams, with cooldowns people will have to think ‘a bit’ before using each spell.

    Single target GCD spell can probably stay without cooldown or if any, a short one.
    (12)

  2. #2
    Player
    Roeshel's Avatar
    Join Date
    Apr 2021
    Posts
    441
    Character
    Kael Yoshim
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Rein_eon_Osborne View Post
    Rather than deleting GCD heals, I’d rather see them giving cooldown to those spells, particularly speaking the AoEs. So rather than trying to top everybody up to 100% with excessive Medica/Medica II/Cure III/Succor/Helios spams, with cooldowns people will have to think ‘a bit’ before using each spell.

    Single target GCD spell can probably stay without cooldown or if any, a short one.
    That's the whole point of oGCD. Proposing GCD to get their own count time is worse than having thm on oGCD because of DPS loss.

    With Cardia, Sage already has ST regen ticking that is slightly stronger than the normal GCD regen whm and AST have but it only gets stronger as you gain more spell speed. Healings spells should not obstruct DPSing, they should encourage it. Sage has been designed following this idea.

    Quote Originally Posted by Saraphin View Post

    By the way...have some tea or coffee. it's too early to be this salty, wait until Early Access Weekend then go full Salt Mage.
    I will not be playing White mage unless it deals more damage than Sage which is very unlikely.

    Quote Originally Posted by Saraphin View Post
    Now, come on. They're trying something different and new with Sage. let's see how it goes...and see how many tanks die to the playstyle in dungeons.
    They are not trying anything new. They are switching from enabling comfy GCD overhealing to offensive GCD on which the player is dependant in order to fulfill their job's responsibility and they've been doing that since SHB by first introducing a plethora of oGCD heals whose sole existence suggests that the devs are encouraging healers to DPS.

    All healers now have 1.5 cast times which seems like a small change but for that change to happen a lot of balancing needs to be done especially for Scholar with their strong oGCD healing. They locked the utilization of the full healing kit behind DPS loss in raids and nerfed the fairy because the numbers are really off if the pet doesn't get nerfed. The only reason AST ended up stronger than WHM was not because they have neutral DPS healing, but because of severe scaling issues caused by the card's buffs that were taken into consideration upon release but due to lack of popularity AST ultimately got buffs in 5.1. Astroligians with 45 potency on DoT and 1600 AoE neutral healing can only dream of out-dpsing & out-healing WHM & SCH despite their DPS losses for healing. AST had no strengths anywhere in the game. Playing the job instead of WHM was basically doing more work for weaker results. AST was not WHM+ as people like to refer to it, it was WHM- in every way imaginable. Playing the job probably felt like trading usefulness for fancy cards.
    (3)

  3. #3
    Player
    Saraphin's Avatar
    Join Date
    May 2015
    Posts
    275
    Character
    Dante Haiwindo
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Roeshel View Post
    All healers now have 1.5 cast times which seems like a small change but for that change to happen a lot of balancing needs to be done especially for Scholar with their strong oGCD healing. They locked the utilization of the full healing kit behind DPS loss in raids and nerfed the fairy because the numbers are really off if the pet doesn't get nerfed. The only reason AST ended up stronger than WHM was not because they have neutral DPS healing, but because of severe scaling issues caused by the card's buffs that were taken into consideration upon release but due to lack of popularity AST ultimately got buffs in 5.1. Astroligians with 45 potency on DoT and 1600 AoE neutral healing can only dream of out-dpsing & out-healing WHM & SCH despite their DPS losses for healing. AST had no strengths anywhere in the game. Playing the job instead of WHM was basically doing more work for weaker results. AST was not WHM+ as people like to refer to it, it was WHM- in every way imaginable. Playing the job probably felt like trading usefulness for fancy cards.
    You don't recall when it first came out, AST was out doing WHM at healing and DPS. I remember that in 3.5. I remember being kicked from 24 man raids because I was running WHM. I remember trying to get clears on EXs and joining a party, then getting kicked with an "Oh, we forgot, we don't want WHMs".

    AST is just as powerful as WHM, i've healed right along side ASTs that can keep up with WHMs in ALL aspects. So...if you are saying AST is "WHM-" you need to rethink how you're playing it.
    (1)

  4. #4
    Player
    Roeshel's Avatar
    Join Date
    Apr 2021
    Posts
    441
    Character
    Kael Yoshim
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Saraphin View Post
    You don't recall when it first came out, AST was out doing WHM at healing and DPS. I remember that in 3.5. I remember being kicked from 24 man raids because I was running WHM. I remember trying to get clears on EXs and joining a party, then getting kicked with an "Oh, we forgot, we don't want WHMs".

    AST is just as powerful as WHM, i've healed right along side ASTs that can keep up with WHMs in ALL aspects. So...if you are saying AST is "WHM-" you need to rethink how you're playing it.
    The WHM- thing was only 5.0 in Shb. I didn't read all of the patch notes of Heavensward or those for Stormblood.

    Currently at 5.5, the only thing AST is better than WHM at is the Single Target boss encounter in a party of 8. I don't think AST is WHM-, they are just another healer for me.

    Quote Originally Posted by Saraphin View Post
    You don't recall when it first came out, AST was out doing WHM at healing and DPS. I remember that in 3.5. I remember being kicked from 24 man raids because I was running WHM. I remember trying to get clears on EXs and joining a party, then getting kicked with an "Oh, we forgot, we don't want WHMs".
    And people were arguing with me that Fun > Balance
    (1)
    Last edited by Roeshel; 09-21-2021 at 05:41 AM.

  5. #5
    Player
    Saraphin's Avatar
    Join Date
    May 2015
    Posts
    275
    Character
    Dante Haiwindo
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Heavensward was a very very dark time for WHM, to be truthful.

    they're still tuning the healers...and we know they will. Sage is going to be overtuned, the other healers undertuned and by 6.4 the potencies and other things will be changed. it will be more "equalized" but...while we can look at what they've released, until we can get our hands on it? we won't be able to give feed back that they'll really listen to.

    we looked at everything for HW, saw the changes, tried to point out..."this ain't gonna work" and got told "Try it out". Lo and Behold, people were right and...they spent the time retuning it so that things were closer. I'm not saying that the status of healers are perfect. far, far from, but...i think they probably should have made Sage a DPS instead of a healer and continued to work on balancing out the three we have now.

    I like having FUN in 14, but when one class is overtuned more than another, similar sort of class...you're going to have people going "no, we do not want this in our group". even in non-ex, non-savage content. so it'll be back to like...5 people queuing for things together so that classes aren't booted...which will increase queue time for single queued people.....

    ...it's a vicious cycle, it really is, but...it'll get sorted out, may take a bit, but i've hope things will be made closer to an equilibrium. However: "Hope for the best, prepare for the worst".
    (3)

  6. #6
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    508
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Saraphin View Post
    You don't recall when it first came out, AST was out doing WHM at healing and DPS. I remember that in 3.5.
    You are right though, WHM was definitely starting to be neglected ever since AST was buffed in 3.4, plus at the time both of AST primary dots ignored accuracy checks due to them not applying initial damage upon cast, so they could always provide that minimum damage and deal with healing consistently. Since late Heavenwsward an AST could provide 20% single target and 10% raidwide damage buffs for around 30~55s, very desirable during that 'skip-soar' era with 6dps 1tank 1 healer (or 5dps, 2healers). Stormblood was really bad for WHM, the lillies were implemented quite poorly with RNG on lillies and majority of patches in Stormblood did very little to no adjustments for WHM, meanwhile SCH had Chain Stratagem at this point and AST had Sleeve draw, and then also receiving QoL buffs like the one to malefic's cast time giving them extremely strong weaving space from that moment onward, Stormblood also had that whole issue of raid composition locking due to the piercing/striking debuffs which I'm glad they have done away with.
    (1)

  7. #7
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    Rather than deleting GCD heals, I’d rather see them giving cooldown to those spells, particularly speaking the AoEs. So rather than trying to top everybody up to 100% with excessive Medica/Medica II/Cure III/Succor/Helios spams, with cooldowns people will have to think ‘a bit’ before using each spell.

    Single target GCD spell can probably stay without cooldown or if any, a short one.
    That might worth a try making heal more interesting, rather than dumb down healing even further.

    We might fainlly look more like healer and less green DPS
    (2)

  8. #8
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Misutoraru View Post
    That might worth a try making heal more interesting, rather than dumb down healing even further.

    We might fainlly look more like healer and less green DPS
    I'm usually one to lean on the side of optimism, but I said this same thing when Shadowbringers dropped. Outside very specific encounters, this did not hold true. Perhaps if the raw power of healing didn't get hotfixed for the first Savage patch, this might have held true, but it didn't.
    (2)