



It wouldn’t have to be like that (spamming cure instead of glare). If you played any mmo with decently balanced healers, you’d know that. SOLO for instance. The healers heal in different ways, and you’re never spamming certain heals (maybe unless you’re bard), you’re using your whole kit as much as possible. Having to heal more doesn’t have to mean spamming a singular heal as opposed to a dps skill. If done right it’s a lot better than being a glare bot (imo).
I do not mind esuna. I’d be down to make it an ogcd instead of getting rid of it.




It doesn't matter how other MMOs function. Healers don't play this way in FFXIV whether any of us like it or not. A healer who only wants to heal is completely useless because the sheer amount of downtime in any given fight means they'll have less than half the contributions of everyone else.Pure facts and needs to be quoted. It feels like no one has ever played a healer in any other game to know you shouldn't be spending 90% of the damaging. Furthermore crying for damaging abilities instead of more engaging healing to do.
Also the community needs to leave off players that just heal. If thats what they want to do, so be it, because if they wanted to do damage they would have rolled a dps. If you have an issue with that, write a letter to the dev team...
The playerbase is simply adapting to the mechanics we're given. If you dislike this style of gameplay, the onus is on you to play a different role not stubbornly demand the playerbase except your playstyle.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
....?
Wat.
Solo deep dungeon challenge floors is some of the most difficult content in the game, and is probably the hardest on healers.
Also, when in a party, deep dungeon challenge floors is when I feel most like a healer in this game, due to the unpredictability of it all.
Absolutely not. Healing is a part-time job unless they make damage high and constant. And the players who refuse to DPS as a healer would be the very first people to fall through the cracks if the game demanded actual healing from them.
Being a lazy liability isn't a playstyle, it's antisocial behavior.
The problem is that you compare to "other games" or only the ones you want to, there are goalkeepers in football/soccer, handball, hockey (or even in games like rocket league, and why not take some fantasy and take quidditch or whatever), and even if the core is the same "protect the goal", the way you do it is different. On some game like dofus, warhammer online or age of conan, doing damage and healing is totally normal.Pure facts and needs to be quoted. It feels like no one has ever played a healer in any other game to know you shouldn't be spending 90% of the damaging. Furthermore crying for damaging abilities instead of more engaging healing to do.
Also the community needs to leave off players that just heal. If thats what they want to do, so be it, because if they wanted to do damage they would have rolled a dps. If you have an issue with that, write a letter to the dev team...
It's a different game and you should learn how it is played here, not in other games. The Hall of the novice tells you to dps when you dont need to heal, and sage makes you dps to heal, that's just how it is played.
So the correct answer is not "if you wanted to do damage, roll a dps" but "if you wanted to just heal, roll another game".
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