You gotta chill. Not everyone who plays this game shares your opinion. 50-60% is still not 100%. Exaggaration Definition
My argument is that what we have now is better than what we had before. DoT management was not a complex design. It is actually easier to maintain 3-5DoTs and heal with GCD than to spam 1111 and heal with oGCD.
And no, I don't like the current state of healing. I don't have a lot of impactful DPS spells as part of my kit as a healer. As a whm I have only glare, I wanted Spiritual Ray, Flood, Water III, Tornado and some Earth-related spell and I still want them.
If Sage is interesting then things are promising. We can all stop playing the dull roles and make them add more DPS buttons. The game will become unplayable if all healers refuse to play. The main reason I almost never play DPS is that I wait more than I actually play in DF. Bad healer design is affecting everybody, not only healers. I can't count the number of times I have instantly left because the tank is pulling one pack of mobs. I sometimes rescue into second mob pull and try to survive while the tank realizes what is happening. This is maybe as fun as it gets for me in dungeons. In any case, their healer design is attracting more ppl who want to do only DPS and heal in their spare time, which results in tanks dying from basic attacks in raids and trials, not casting raise on dead DPS and such. Actually, in normal raids, I would cast raise only on another healer, or tank if both are dead. DPS gets revived by me with LB3. It is the only interesting spell that I can use and the chances of me using it increases as more DPS are dead on the ground. It is only rational to keep them there. Generally speaking when healers are dissatisfied with their gameplay they have the means to make people around them feel not so great. RDM, a dps, can insta raise more frequently than any healer which is an incredibly dumb thing and it makes me not bother with rezzing anyone even more. I really hope that lilies are oGCDs or the DPS loss is removed because I don't feel like casting them instead of glare. In Bozja I learned that utility like Protect Shell is actually a very boring spell to have. We do need DPS buttons with cool SFX. About decision making idk. The only decision-making I know is to cast another glare or dia and figure out how to heal with an oGCD or lily if I need to heal because using GCD heal is the last thing that crosses my mind and I always think something is very wrong if I have to use them, except for regen in dungeons during pulls. There isn't great decision-making in the PvE aspect of the game in general and it doesn't bother me that much. I just want interesting and impactful DPS spells.



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