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  1. #31
    Player KayRadley's Avatar
    Join Date
    Jan 2015
    Posts
    434
    Character
    Kay Radley
    World
    Mateus
    Main Class
    Monk Lv 90
    I dunno how you can look at MNK in that trailer and be disappointed. Who hurt you?
    (4)

  2. #32
    Player
    Bhearil's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    425
    Character
    Tuya Bayaqud
    World
    Balmung
    Main Class
    Bard Lv 52
    Quote Originally Posted by KayRadley View Post
    I dunno how you can look at MNK in that trailer and be disappointed. Who hurt you?
    Monk looks better than the current version (not hard to do anyways) but we gotta see how the gameplay flows. Certainly it still lacks the "whoa" factor compared to the other melee jobs
    (2)

  3. #33
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Not gonna lie, as an ex astro and sch main, and an ex hardcore PvPer, I get nervous every expansion.
    I don't want things to be changed too much to the point that I don't like them anymore.

    RDM is getting quite a few new stuff, and since it's my new main, I am nervous for endwalker.
    Hopefully it's still fun, or I might go SMN or Sadge
    (0)
    Quote Originally Posted by TheMightyMollusk View Post
    It's the Asstral Calamity, wrought by the dread primal Bahabutt.

  4. #34
    Player
    Senn's Avatar
    Join Date
    Aug 2012
    Posts
    1,751
    Character
    Leone Noir
    World
    Gilgamesh
    Main Class
    Red Mage Lv 65
    Quote Originally Posted by Roda View Post
    (I'm expecting them to release that kind of caster and BST as a phys ranged, and have all of us who enjoy current smn be split down the middle)
    Something like that might happen. Maybe the team was thinking smn was too many things at once so they're splitting the concept that was old smn into different jobs instead. This definitely opens the door for a fresh new "pet" job and DoT job. On a side note, I kind of wish smn would just get a new weapon already. Leave the books to sch.
    (0)

  5. #35
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Bhearil View Post
    Monk looks better than the current version (not hard to do anyways) but we gotta see how the gameplay flows. Certainly it still lacks the "whoa" factor compared to the other melee jobs
    The last move it used was essentially Bumrush from FF6 or Tifa's Omnistrike from FF7R, and essentially had a flash step (nothing personal kid) and a Phoenix looking AoE. That's a lot of WHOA IMO.
    (1)

  6. #36
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Senn View Post
    I kind of wish smn would just get a new weapon already. Leave the books to sch.
    DONT YOU DARE MAKE THEM TAKE ANOTHER THING FROM ME!!

    (Give schs nerd scrolls)
    (4)

  7. #37
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Quote Originally Posted by Roda View Post

    (Give schs nerd scrolls)
    Or they could give summoners summoning scrolls
    (0)
    Quote Originally Posted by TheMightyMollusk View Post
    It's the Asstral Calamity, wrought by the dread primal Bahabutt.

  8. #38
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by NessaWyvern View Post
    Or they could give summoners summoning scrolls
    (3)
    Last edited by Zanarkand-Ronso; 09-19-2021 at 12:40 PM.

  9. #39
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I appreciate them adding more depth to some skills like Bunshin and Perfect Balance by giving them follow-up abilities that can be used during/after their active period.

    It doesn't seem like Living Shadow got anything similar, though, which I find a bit unfortunate as the skill is essentially just a fancy DoT in its current state.
    (0)

  10. #40
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Wasn't really expecting more than 1 or 2 new skills per class so it seemed normal to me
    I always find it funny how boringly it's always presented with no numbers or context or anything just animations

    makes a lot of sense that monk and summoner got a decent amount of changes. Summoner has just continually been a mess of garbled nonsense that they keep trying to straighten out and monk got pretty convoluted so cleaning it up makes sense too

    Honestly the main thing I've been hoping for is the weird legacy Dark knight skills that were just sort of "here's a few ogc skills with next to no impact but you have to use them or your not being optimal" just get rolled in to other stuff. It's a class i would like to enjoy more. For instance if salted earth was a passive that just dropped it at your feet as an effect of some other condition... Way better in my opinion
    (0)

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