Enochian removal management is a bad move.
Enochian removal management is a bad move.
What Enochian management? Enochian is already tied to the AF / UI timer and you will want to keep it running all the time for the Polyglot timer.
The only thing that changes is that we don't have to press the button at the start of the fight to activate the buff anymore. The buff management doesn't change at all.
It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.
They changed it for the sake of Skill disparity which is a poor reason, it in my eyes has lowered the skill ceiling to what we know of of the tool kit right now, but whom is this actually aimed for, the skill disparity is not coming from enochain management.What Enochian management? Enochian is already tied to the AF / UI timer and you will want to keep it running all the time for the Polyglot timer.
The only thing that changes is that we don't have to press the button at the start of the fight to activate the buff anymore. The buff management doesn't change at all.
This is poor showing that SE tried to cater to rubbish players and those skilled players basically got a shot in the foot for no reason.
I can't see how you get this take away. It's literally one button, one skill that you press and forget about. You only press it again if you die or there's a gap where you are immobileThey changed it for the sake of Skill disparity which is a poor reason, it in my eyes has lowered the skill ceiling to what we know of of the tool kit right now, but whom is this actually aimed for, the skill disparity is not coming from enochain management.
This is poor showing that SE tried to cater to rubbish players and those skilled players basically got a shot in the foot for no reason.
I'm just some guy...
They literally said in the stream due to the skill disparity, go back and watch that segment.
It's still a single button you press.... If you actually play blm you should know the mastery of this job does not come enochian. It comes from knowing a fight and managing your movement windows
Last edited by zcrash970; 09-20-2021 at 03:03 AM.
I'm just some guy...
No one worth their salt as a Black mage cares about this at all. Eno-chan management died in Stormblood.They changed it for the sake of Skill disparity which is a poor reason, it in my eyes has lowered the skill ceiling to what we know of of the tool kit right now, but whom is this actually aimed for, the skill disparity is not coming from enochain management.
This is poor showing that SE tried to cater to rubbish players and those skilled players basically got a shot in the foot for no reason.
This game doesn't have a particularly high ceiling as it was before. This is a fairly simple mmo game with a fairly simple and easy to do set of rotations. Anything in an mmo that is based on a rotation is by definition simple. There isn't a lot of decision making. If you were working with multiple of built in rotations with priority lists and constantly shifting of the makeup of priority lists and building new ways to use skills on the fly. Then you may have a somewhat highly skilled mmo. The problem is that games like this rarely can work with such designs so we end up with these very simple 1 or 2 types of rotations that eventually you just repeat as a reflex. You are splitting hairs talking about removing managing enochian as lowering the ceiling since it was almost already at the floor as it is.They changed it for the sake of Skill disparity which is a poor reason, it in my eyes has lowered the skill ceiling to what we know of of the tool kit right now, but whom is this actually aimed for, the skill disparity is not coming from enochain management.
This is poor showing that SE tried to cater to rubbish players and those skilled players basically got a shot in the foot for no reason.
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