Results 1 to 10 of 63

Hybrid View

  1. #1
    Player
    Ferrinus's Avatar
    Join Date
    Jul 2017
    Posts
    283
    Character
    Ferrinus Prime
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    I'm really happy with everything we've been show for BLM - "cold flares" and the general uselessness of F2 and B2 were my least favorite part of the existing design, and Endwalker looks like it's going to give us the AoE rotation that Stormblood implies but failed to deliver, i.e. one in which we spend our first two umbral hearts normally and use the last for Flare.

    My main worries/possible quibbles are these:

    * Will Fire 1 and Blizzard 1 do anything at high levels? (Maybe they just get replaced by the new antipode?)

    * Will Fire 2 and Blizzard 2 get numbers tweaks that make them useful at low or mid levels? F2 at the very least should have F1's cost and cast time.
    (2)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Ferrinus View Post
    I'm really happy with everything we've been show for BLM - "cold flares" and the general uselessness of F2 and B2 were my least favorite part of the existing design, and Endwalker looks like it's going to give us the AoE rotation that Stormblood implies but failed to deliver, i.e. one in which we spend our first two umbral hearts normally and use the last for Flare.

    My main worries/possible quibbles are these:

    * Will Fire 1 and Blizzard 1 do anything at high levels? (Maybe they just get replaced by the new antipode?)

    * Will Fire 2 and Blizzard 2 get numbers tweaks that make them useful at low or mid levels? F2 at the very least should have F1's cost and cast time.
    It wouldn't surprise me if F1/B1 become the same button and change based on your AF/UI status. Baseline Blizzard when neutral / UI, changes to Fire when AF. Probably have to give Transpose on the same level as Fire, but that's a 30 second gap in play time so not an issue. F1 and B1 then become Antipode when the condition aligns for it.

    Not sure what they'll do for AoE and as it tends to not matter I'm not going to speculate.

    Thus far it seems like this enforces the standard 3/1/3/1 set up, where Frostfire takes the place of Fire 1. Without specifics, can't say how it can potentially be altered the way standard currently is, or what sort phase shortening altered rotations might look like, but that's a little exciting to think about, given we can also use it in UI. Will it replace thunder or B4? Will it have an additional effect that encourages longer ice phases?

    Quote Originally Posted by DBriggs304 View Post
    Enochian removal management is a bad move.
    You're 4 years late to bring this up.
    (4)
    Last edited by Kabooa; 09-19-2021 at 08:33 AM.