Page 4 of 12 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 118
  1. #31
    Player Caurcas's Avatar
    Join Date
    Jan 2020
    Posts
    1,527
    Character
    Caur Kagon
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by CaptainLagbeard View Post
    The problem is they seem to be thinking about the playerbase as if the average person is sitting on hundreds of millions of gil.
    To be fair, anyone who has been at cap for a few months most likely is.
    (6)

  2. #32
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    I’m gonna copy paste what I said in the other similar thread that’s kinda been trolled out, as it’s relevant here.


    You make 20,000 in pure profits from Doman Restoration, every single week, forever. 40 Allagan coins from your retainers double in value instantly.

    Or, you can get something like 3-4,000 gil in Allagan coins from each of your retainers, every single day of the week. You can fund your retainers for a week or so from 1 single unsync'd run of Gubal Library Normal mode in like 10 minutes. Maybe two runs.

    If that doesn't cover your teleport costs for the week, I really don't know what to tell you.

    Maybe trade in coffee biscuits for a cool million gil? Utilize return or your free/cheap teleport spots better?
    Gil is a joke to make in this game.
    (8)
    Last edited by kaynide; 09-19-2021 at 01:26 AM.

  3. #33
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,065
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    As an additional thought – outside of certain really distant new destinations for Endwalker, the slide is demonstrating the furthest possible distance you'll be travelling in a single trip: from almost the western edge of the map to the far eastern edge, which you don't have to do very often. For comparison, right now you hit (or get close to) the 999 capped price when travelling from there to Gyr Abania, and you have all of the middle continents to cross after that. The full fee under the current distance system could well be 3000 gil before the price cap.

    And these big cross-continental jumps are rare in any case. For MSQ questing you are going to be travelling locally for the most part.
    (3)

  4. #34
    Player
    Mika_Zahard's Avatar
    Join Date
    Nov 2017
    Location
    Ul'dah
    Posts
    485
    Character
    Mika Zahard
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Enkidoh View Post
    Or go do the daily and weekly rank B Hunts and just buy up thousands of aetheryte tokens with the Hunt currencies like Allied Notes or Centurio Seals which allow you to never have to pay for teleportation again (seriously, Hunts are so easy and the cost for the tickets in Hunt currency is very low so it surprises me just how few people do this). It's a non-issue really.
    For the 2056th time in this forum: They ALSO said they're reducing the effectiveness of those aetherite tickets.
    (7)

  5. #35
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mika_Zahard View Post
    For the 2056th time in this forum: They ALSO said they're reducing the effectiveness of those aetherite tickets.
    its not like this is a 1500 price across the board

    so this is hardly the catastrophic and oppressive taxation that the people complaining about it like to try and ring alarm bells over.

    if it cost 1500 to go from Gridania to Limsa, you might have a point. it doesnt, and you dont.
    (11)

  6. #36
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,159
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    They need to improve chocobo and other taxi services. Many locations just don't link to ones they should. There should be an Airship between Eorzea and the East. Maybe a shuttle to the moon. Then slower, cheaper transport will be a more viable option.
    (4)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

  7. #37
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Risvertasashi View Post
    Increasing teleport fees is effectively a regressive tax: "A regressive tax is a tax applied uniformly, taking a larger percentage of income from low-income earners than from high-income earners."

    I don't think this is the right solution for adding more gil sinks. It's not going to have a tangible effect on the gil-billionaires, but it will affect new players and those without much gil generally.
    Choose your teleports wisely!
    (1)

  8. #38
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,300
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by MsQi View Post
    They need to improve chocobo and other taxi services. Many locations just don't link to ones they should. There should be an Airship between Eorzea and the East. Maybe a shuttle to the moon. Then slower, cheaper transport will be a more viable option.
    The story explains why an airship route to the Far East isn't logically possible - the extreme distance is just too great for a single point to point trip fuel wise (even the Garleans had to use staging points to fuel their airships when flying to Othard and Aldenard from Islabard, it's why they conquered Ala Mhigo first and then moved to secure Silvertear Falls, to secure cereleum to fuel their full invasion fleets), which is why we took a boat to the Far East instead (and that slower maritime route between Limsa and Kugane still remains functional after you travel to Othard the first time, which players tend to forget about).

    Not to mention Seiryu's Wall is now blocking all access by land and air into Othard as part of Doma's defensive grid, although that could potentially be deactivated to allow allied vessels to fly through.
    (5)
    Last edited by Enkidoh; 09-19-2021 at 02:54 AM.

  9. #39
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    I wouldn't call it a bad idea, but I do think it is a pointless one. It's really not going to be much of a gil sink at all with how easily generated it is and how much is in circulation. It's less "this is bad" and more "but...why?".
    (1)

  10. #40
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,065
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MsQi View Post
    There should be an Airship between Eorzea and the East.
    You can't take an airship but you can go by boat. There's an East Aldenard Trading Company representative at the ferry ticket booth near the Arcanists' Guild.
    (11)

Page 4 of 12 FirstFirst ... 2 3 4 5 6 ... LastLast