Quote Originally Posted by Lyth View Post
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I think that the difference between a skilled healer and a novice is very apparent especially on large mob pulls which is the most common game encounter. This is the instance where a skilled healer will constantly put out the same amount of dps if not more than their dps party members while healing the tank that is tanking 10 mobs. I find it hard to do that with AST though, so I usually don't pick it for dungeons. For raids and trials, it is not that obvious because there are more people and there is a 2nd healer.

I do not consider it as fun having a complex DPS rotation that at max level of gameplay would lead you to have only a portion of what a max DPS job can do. It is better to have a simple but weaker rotation than to have a complex but also weaker rotation. It would feel unfair to be putting an extra amount of effort into maintaining your rotation because you also have to heal, and still do less than a DPS player.