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  1. #31
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Evaddaragon View Post
    It has indeed been said that jobs would be focused on party play and classes on soloing, however at the same time it's never been said how exactly this affects our ability to use cross-class skills.

    Granted that what I'm about to say is purely conjecture since nothing has been officially announced, here is how I was thinking it could work :

    Notice how each job gets FIVE skills, one at the unlocking of the job at 30, then one more at 35,40,45 and 50 ? And that to "activate" the job, we equip an item (most likely a "job stone") while currently playing as its related class ?

    Well I've been thinking that it actually has TWO effects :

    1- It affects your base stats according to the "focus" of the job.

    2- It reduces your maximum number of equippable cross-class abilities by the same amount of skills granted by your current job stone's "level", which is determined by the number of quests you've completed on that job.

    What it means, for example, is that if you unlock Paladin while you are a level 50 Gladiator, you'd get reduced maximum HP and increased defense by a percentage that's set by how the job works, and since you've just done the first quest, you get the first job skill, which implies that your ability to use cross-class abilities gets reduced from 10 to 9.

    Then, as you "level" your job by doing the quests, like what seems to be planned, you get your number of equippable abilities reduced by one for every new job skill acquired, and so once you've completed all the paladin quests, for instance, you can only equip 5 cross-class abilities instead of 10.

    My reason for thinking like that is that I think it may outbalance current game content if you completely lose all cross-class abilities by equipping jobs. For example, I'm not entirely sure a Paladin will tank better than a Gladiator without Provoke from Marauder, as none of the Paladin skills seem to be about increasing enmity. Also, if it's no longer possible to equip Raise, I see a sudden problem when fighting an instanced boss if no one can raise the White Mage...

    That explains why I've been thinking it will use a system like the one I described. It seemed to make sense, at least to me. But feel free to disagree.
    this is along the lines of what i expect to happen as well. once you get all 5 of the job abilities you would only be able to cross class 5 class abilities and not the 10 so they would be limited. they stated jobs would limit the amount of cross class abilities and not remove them.

    i could be wrong and they go a different route, but from all the stuff i've seen them say was limit and not remove.
    (0)


    http://crystalknights.guildwork.com/

  2. #32
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    this is along the lines of what i expect to happen as well. once you get all 5 of the job abilities you would only be able to cross class 5 class abilities and not the 10 so they would be limited. they stated jobs would limit the amount of cross class abilities and not remove them.

    i could be wrong and they go a different route, but from all the stuff i've seen them say was limit and not remove.
    My best guess tels me that you'll onlybe able to use skills from the 2 classes that unlock the job
    (1)

  3. #33
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    maybe future content will require you to be a job vs a class
    (0)

  4. #34
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by syntaxlies View Post
    My best guess tels me that you'll onlybe able to use skills from the 2 classes that unlock the job
    but going by that logic they stated these jobs would be a 1-1 ratio and not 2 unlocks 1. they stated future jobs would involve having 2 classes being needed to unlock 1. if you went by that then you would only be able to use gla abilities on pld since it's the only requirement to unlock it.

    i know they have hinted gla/mrd for pld, but i think that was just throwing ideas off a wall and not how it will be done according to the interviews he has done.
    (0)


    http://crystalknights.guildwork.com/

  5. #35
    Player
    ShadowCadja's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    264
    Character
    Shadow Cadja
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    but going by that logic they stated these jobs would be a 1-1 ratio and not 2 unlocks 1. they stated future jobs would involve having 2 classes being needed to unlock 1. if you went by that then you would only be able to use gla abilities on pld since it's the only requirement to unlock it.

    i know they have hinted gla/mrd for pld, but i think that was just throwing ideas off a wall and not how it will be done according to the interviews he has done.
    it's been said multiple times that for example PLD you need lv30 GLA and lv15 MRD to unlock it~
    (0)
    Dreadnought ~ http://dn.guildwork.com/

    "If you want something, don't ask for it. Go out and win it, do that and you will succeed!"

  6. #36
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Elexia View Post
    Uh....

    You can play with people. Problem solved.
    I wasn't suggesting otherwise, I am in favour of no cross class skills anyway.

    Totally missing the point since those of us holding back are more likely to prefer party play anyways.
    Sweeping generalisations much ?
    (1)

  7. #37
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by ShadowCadja View Post
    it's been said multiple times that for example PLD you need lv30 GLA and lv15 MRD to unlock it~
    it also says for example when it shows that. what i am saying is a job like white mage if it is only con then it would only have 1 class to pull from and those are already there. they may all have 2 classes needed and then the idea that they can pull from only those 2 would be an idea, but we have no info to show that is the direction they are going at all. the only thing we have seen states a 1-1 ratio. some may have multiples, but some may not. we just do not have that information to think that is going to be the case for a balanced approach.
    (0)


    http://crystalknights.guildwork.com/

  8. #38
    Player
    LazKai's Avatar
    Join Date
    Jun 2011
    Posts
    39
    Character
    Lazarus Kai
    World
    Balmung
    Main Class
    Gladiator Lv 51
    In response to the OP: Yeah. I decided I wouldn't level most anything past 30 at all when I first heard how jobs were being introduced. Though I'm sure I could have pretty much every battle class capped by now if I wanted, to me that isn't fun.
    (1)
    How paladin looks on a controller:

  9. #39
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by darkstarpoet1 View Post
    it also says for example when it shows that. what i am saying is a job like white mage if it is only con then it would only have 1 class to pull from and those are already there. they may all have 2 classes needed and then the idea that they can pull from only those 2 would be an idea, but we have no info to show that is the direction they are going at all. the only thing we have seen states a 1-1 ratio. some may have multiples, but some may not. we just do not have that information to think that is going to be the case for a balanced approach.
    This is probably what will happen and I would be ok with that.
    (0)

  10. #40
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Jinko View Post
    This is probably what will happen and I would be ok with that.
    i would be as well, but that's not what has been stated repeatedly in the interviews. they have been stating jobs would be a 1-1 job to class for a while now. the final results may be different than the interviews we have seen so far and i would be fine with it, but i just haven't seen anything concrete to say it is going to be that way.
    (0)


    http://crystalknights.guildwork.com/

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