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  1. #1
    Player
    HuaTuo's Avatar
    Join Date
    Aug 2021
    Posts
    128
    Character
    Hua Tuo
    World
    Zurvan
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ItMe View Post
    Though, I also have a question for you OP.
    Did you also have these issues with WoWs music? Or is this somehow worse in FF14?
    thank you for your reply, one of the few that actually makes sense. There's a few keyboard warriors on here with some need to rally to the defence of what they consider a lifestyle choice that playing this (or any, really) MMO entails, and questioning music that is part of the game perhaps gave them the need to be personal. I completely ignore those, one of them with understanding limited by a capacity of his search engine, said something about "resonance of harmony" lol I had to laugh. Harmony resonates just about as much as Maths (the two being in many aspects similar actually). That aside, I'll answer your question:

    WoW music, to my taste, is far superior to FF14. Except Ironforge city (and maybe a few BGs), where you can clearly hear the cropped and compressed sound of the synth, every zone has its own ambience done by fully orchestrated score (not to mention the login screen). Don't get me wrong, FF14 music is great, I've heard the aforementioned Eorzean Symphony before even coming to the forums and it was one of the things that made me wanna try FF14 - you can imagine my disappointment and hence the OP - But this music is arranged SO badly that I came to the forums to see what other people think of it. Like, take Rhagdar's Reach for example (may gotten the spelling wrong). The entire 1st half of the theme it has ostinating Tonic in bass (which isn't really bass at all, just midrange tenor-ish), and the second half of it has the exact same melody with very poor attempt at polyphony and counterpoint using imitation of brass instruments. I get it, it's probably to symbolize the Garlean anthem somehow (a beutiful version of which we DO get to hear in one of the final cutscenes after you defeat the crown prince-turned-primal), sounds like taken out of some old church Kancional. But in a game of such magnitude, do you really make due with Tonic - Dominant - Tonic - Subdominant - Dominant cadenza (with ostinanting tonic in bass, that in theory would make everything else Tonic).

    Despite the synth, I still do enjoy "some" of the zone tracks, the far eastern capital (doma? cant remember Edit: Kugame) probably ranks highest, although most zones have Idee Fixe (those small structural units that possess thematic identity) incorporated into them, using variety of tempo, tonality and instrument changes.

    As you say, yes, I realize the cost attached to such venture employing an ensemble, but as I mentioned earlier, with a revenue in hundreds of millions, I thought it's quite a pity we don't get to enjoy the epic sound like we do when listening to the OST that is sold separately..
    (3)
    Last edited by HuaTuo; 08-30-2021 at 11:37 AM.

  2. #2
    Player
    Fenral's Avatar
    Join Date
    Sep 2011
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    2,177
    Character
    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by HuaTuo View Post
    thank you for your reply, one of the few that actually makes sense. There's a few keyboard warriors on here with some need to rally to the defence of what they consider a lifestyle choice that playing this (or any, really) MMO entails, and questioning music that is part of the game perhaps gave them the need to be personal.
    I mean, if you need a really blunt example for the level of faux pas you have been perpetuating, you basically walked into a van Gogh exhibit and asked why everything looks so fuzzy, when traditional brush strokes would look so much nicer. Or complained about facial proportions at a Picasso exhibit.

    Video game music has fundamentally different requirements than your average sit-down-at-a-concert orchestral piece. Learn those and come back with an actual argument.
    (20)
    あっきれた。

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