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  1. #51
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    idk if it needs an update to combat and raid design, those are very core aspects of the basic experience of playing.

    But it is in DIRE need of an engine overhaul.

    Character customization, glamour sets, hairstyles, inventory management, most meaningful content being instanced, extremely pixelated textures, these are all pretty major things for a lot of players.

    I strongly believe the developers are very skilled, creative, and passionate but their engine holds them back.
    (0)

  2. #52
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    SE is more likely to make a new MMO entry than overhaul this one given how long this entry has been going. More so considering they had entries that were not MMO's start development and have it's engine built for 1 platform then release on another platform or the next gen of consoles without any real update to the engine causing gameplay issues with the title. If they keep the same number gap they did between FFXI and FFXIV then maybe the next MMO will be FFXVII. However that may be a bit off since they're working on FFXVI now and so far I think have only given us 1 teaser for it so far.
    (4)

  3. #53
    Player
    Garnix's Avatar
    Join Date
    May 2014
    Posts
    642
    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    Why trying to force a massive engine update that would take years when you can continuously do some smaller refactoring, one piece at a time, while still working on actual content?
    I don't get the idea of changing the combat system. They should rather make a new game instead of wasting resource adjusting all the existing content. People saw pso2ng and thought xiv should do the same. But pso2ng is actually a different game, so it is just like asking for FF17 really...
    (2)

  4. #54
    Player
    Alexandre_Noireau's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah.
    Posts
    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Nemmar View Post
    Graphics are literally a small part of the experience.
    The main reason i couldn't take in the character of Hien was the ugly textures of his clothes. It took me away from the narrative immersion at a mere glance - And often does in parts when the lowres textures become too evident or the shading/lightning of the game doesn't work (blocky shadows on instanced content for example)
    To say graphics are a small part of any VIDEOgame is beyond me. It is literally the main receptive sense a VIDEOgame both estimulates and uses to convey most of their information - All related to fluidity, quality and design of the images being presented.

    Just as a bad take on graphics can lead you to think that good graphics = high res textures/photorealism or RTX/Post-processing. An undervalue of graphics lead you to ruin precious developing time of excellent art assets and ultimately ruin a presentation, a visual experience for many.

    Graphics DO Matter.

    https://www.youtube.com/watch?v=QyjyWUrHsFc

    "They say graphics are unimportant, but every game i've played has had them."
    (0)
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  5. #55
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    If it's time for an overhaul, its time for a new game. (and leave the existing one as is)

    Bring on FFXVII Online!
    (1)

  6. #56
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,038
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kolsykol View Post
    Uh, what in particular about the combat and raid design?
    I think they're both incredible...
    Lazy die and retry
    with lot of particle effects to hide the shallowness

    That being said, it's not related to engine/server, and they could change it in the current game if they wanted. But this kind of change may be even bigger than server/engine, because it implies for all the player base to learn new things. They've been nurtured by FFXIV for years. Maybe even the devs themselves have forgotten how to do anything different, forgotten the potential of games.
    (0)

  7. #57
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I play on a 55-inch TV. I can clearly see all the graphical shortcuts. I do not particularly care. Super-pretty graphics are like icing on a cake; it's nice if it's pretty, but the cake itself is the main event.
    (12)

  8. #58
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 97
    Quote Originally Posted by Lanadra View Post
    Inventory is a perfect example, we get all these strange workarounds like chocobo saddlebag instead of just more inventory space.. apparently because it's not all that simple.
    They're literally removing belts from the game as a solution to giving us more inventory slots. This is how silly things have gotten.
    (7)

  9. #59
    Player
    Holystyle's Avatar
    Join Date
    Aug 2021
    Posts
    39
    Character
    Saint Sinner
    World
    Twintania
    Main Class
    Gladiator Lv 35
    Quote Originally Posted by Fyrebrand View Post
    They're literally removing belts from the game as a solution to giving us more inventory slots. This is how silly things have gotten.
    xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
    (0)

  10. #60
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    556
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Fyrebrand View Post
    They're literally removing belts from the game as a solution to giving us more inventory slots. This is how silly things have gotten.
    You make it sound like this is a bad thing. Honestly belts have needed to go for a long while. They are the only piece of gear that has no glamour purpose, really don't add much stat wise, and have honestly done nothing but needlessly clog up loot tables since at least HW. I am pretty sure we can all easily recall those times where nothing but belts dropped in an instance. So them realizing if they do away with a useless gear slot they can then give us more inventory isn't a bad thing.
    (3)

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