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  1. #1
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,647
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Which would be fine... if I wasn't done with content within a week or two. In fact, I did take a break throughout Verse after clearing the tier; logging in only to cap and doing literally nothing else. When I came back, I finished up all of 5.3's content by the weekend. So even with a break, there just wasn't enough. The problem is longevity. Content simply doesn't have a long enough life cycle unless you play very sparingly.

    And Drakonic brings up the other problem. I can't unsub without losing my house. So the whole "take a break" aspect is a nice PR spin but not exactly feasible.
    That's just not their game design, though, and they've made that abundantly clear. This game will never be a never-ending fount of stimulation. They give us content and if we need stimulation outside that, they expect we'll look entirely outside this game or find ways to stimulate ourselves, ie achievement/mount/minion chasing, Gold Saucer, glamour, etc.
    (2)

  2. #2
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,701
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TaleraRistain View Post
    That's just not their game design, though, and they've made that abundantly clear. This game will never be a never-ending fount of stimulation. They give us content and if we need stimulation outside that, they expect we'll look entirely outside this game or find ways to stimulate ourselves, ie achievement/mount/minion chasing, Gold Saucer, glamour, etc.
    Where it I ever imply an "never-ending fount of stimulation?" You really need to stop making these assumptions. I'm neither expecting nor asking for endless content but rather some longevity in the content offered so I have a reason to keep playing beyond a couple weeks. A patch cycle doesn't need to entertain for sixteen weeks, but it should last more than two or three. Or rather have something like Mythic+, a more developed Deep Dungeon and etc for players that enjoy a more lengthily content grind.

    Regardless, I'm well accustom to their design philosophy but am allowed to criticise it.
    (6)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."