Only if they allow us to have different color schemes for non-glamoured and glamoured. You will enjoy my mismatched colors.![]()
Only if they allow us to have different color schemes for non-glamoured and glamoured. You will enjoy my mismatched colors.![]()
Imagine asking for an option to disable other people's glamor in a game with glamor cash shop.
That guy's having a moment, but if you want a nuanced take on it I've seen the argument made to create a fully client side setting that dresses all players automatically according to their current job and level bracket, so that if you're looking at a level 80 PLD they'd automatically appear on your screen in the PLD AF4, or a level 65 AST would be wearing the AST AF2, and so on and so forth (unclear what this would mean for sub-50 characters, but ehn) which makes perfect sense to me from an immersion standpoint
so to further immersion, instead of having 10+ whm in different armor on screen you want 10+ dressed the exact same. despite it being equally immersion breaking from a lore standpoint.That guy's having a moment, but if you want a nuanced take on it I've seen the argument made to create a fully client side setting that dresses all players automatically according to their current job and level bracket, so that if you're looking at a level 80 PLD they'd automatically appear on your screen in the PLD AF4, or a level 65 AST would be wearing the AST AF2, and so on and so forth (unclear what this would mean for sub-50 characters, but ehn) which makes perfect sense to me from an immersion standpoint
I would not use this setting personally, but I support the preferences of those who would, because having more options is always better. It also essentially doubles as an accessibility option, letting you more easily determine what members of your party or alliance are doing what and standing where. It actually used to work that exact, literal way in PvP in the before times.
Why even bring up 'from a lore standpoint'? From a lore standpoint it's literally ridiculous and setting-breaking that there are even multiple WHMs in the first place, no matter what they are or aren't wearing. The entire system falls apart in seconds if you want to look at it in a way that's universally consistent, and it's good that, since it's a video game, we don't have to.
Sorry, I just couldn't understand what "immersion breaking" meant outside of an in-world context. Because anything other than that isn't really immersion so much as personal taste.Why even bring up 'from a lore standpoint'? From a lore standpoint it's literally ridiculous and setting-breaking that there are even multiple WHMs in the first place, no matter what they are or aren't wearing. The entire system falls apart in seconds if you want to look at it in a way that's universally consistent, and it's good that, since it's a video game, we don't have to.
This troll thread should've stayed dead and buried. There is no discussion to be had here, just the same old tired arguments being repeated ad nauseam. Can't you people just live and let live?
I say, why don't we go a step further and make it so your own character is the only one showing up on screen? There, done, no more being offended by how other people look. Have fun walking around in an empty MMO.
That is a very generous interpretation of their comment. Somehow, I suspect they are much less concerned about job/level compatibility and more about... other matters. One might say they are trying to shove their political agenda down our throats in a fantasy game!
Oh no, make no mistake, I want nothing to do with his particular viewpoint but rather it'd be nice to get some actual constructive back and forth in here. To wit,
While sort of an extremist opinion, if someone wants the ability to freely toggle the display of other player characters in an open world zone, what exactly is the argument against them being able to do so?
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