This is highly debatable and I’d argue SHB is a step down, with a creeping trend of accessibility to the point of pointlessness. Dungeons feel like tutorials, jobs are getting dummer ect
This is such utter nonsense. There isn't a SINGLE hard dungeon in the entire game. They've always been tutorials to trial and raid mechanics.
Have you seen some of the players you encounter in dungeons? If it was any harder there'd be vote abandons and dismiss everywhere. I had a run of Pagl'than last week where it took us an hour to reach the end because DPS were that bad. They died to everything, didn't figure out mechanics, their DPS was really low...I give credit to the tank for not leaving, because I was almost pulling out my hair in frustration just healing it.
The community proved back in 2.1 that it didn't want hard dungeons. Everyone balked at pharos Sirius, left, or never unlocked it so they wouldn't get it in the roulette.
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