Calling people that might have certain criticisms for the story loud and twisted isn't the take you think it is bub.Nice necro thread, but feel like answering it anyway.
Most people? Never, but as soon as the story takes a turn that people don't like. The very very loud and twisted part of the community will come out and start being stupid. And that will make it seem like it is the community when it is only a handful of little brats.
How they act around it is the problem.
This community has a set group of people who use this game as such a escape, that anything bad happens story, or if someone says anything bad about it. They find offense in it. You can not be happy with how the story goes, but these social media warriors who take offense and attack people or developers are the ones I'm talking about.
Or maybe you can see the thread topic. I understand that the forum is the worse part of the community and people got thin skin. But the thread is when will people turn on yoshi, and my answer was crystal clear. Most people won't turn on him, but this community has a small amount of mental cases that find offense when the story does not go how they want. This community tends to ignore them, but we need to call them out, they need help and ignoring them is more cruel.
Player
First of all, there's no kind way to say this, so I'll just say it: a significant portion of this game's playerbase will support it no matter what; it's basically their religion (it fills that little nook within their hearts). So those people will never leave until the servers shut down.It’s possible that they won’t get an expansion right. If that happens, the fans will turn on the face of Final Fantasy IV, Yoshi. It happened with WoW, will it happen with FFXIV? There will be more years of the game, yes, but will he still be in touch with what the players want?
Second, the chances of them just outright BOMBING an expansion - like WoW did with Shadowlands - seem relatively small. The people who run this company appear to hold video games as an art form rather than just some place they work - the idea that they would just poop out some kind of turd of an expac seems very unlikely based on what we know. An expansion might suck on some fronts, but all? Probably won't happen.
Finally, it took WoW a pattern of dud (Warlords), win (Legion), dud (BFA), dud (Shadowlands) - so back-to-back failures - coupled with an extremely public collapse of trust in the company over non-gameplay concerns, to finally put the dagger in the beast (WoW won't close after the events of this past month, but it will never be the same). So, in the very least, SE would have to fail on concurrent expansions to really start to look shaky.
Last edited by TeraRamis; 08-11-2021 at 04:53 PM.
I agree with everything except this part. SE has mishandled a IP before. Most recently is the Avengers game. Yoshi P was the right person to put on this game and he and his team saved this game no questions asked, but I'm more worried about who comes next. If XVI knocks it out of the park, SE would have little reason not to promote the man and the next man in line has a some big shoes to fill.Second, the chances of them just outright BOMBING an expansion - like WoW did with Shadowlands - seem relatively small. The people who run this company appear to hold video games as an art form rather than just some place they work - the idea that they would just poop out some kind of turd of an expac seems very unlikely based on what we know. An expansion might suck on some fronts, but all? Probably won't happen.
Last edited by Thaciscokidd; 08-11-2021 at 05:15 PM. Reason: fixed some bad english
Players will turn on YoshiP when he turns on them. It's not like players want to hate the devs, but when devs attack them, players punch back. This was true with Ghostcrawler and his "Dungeons are hard" blog post during Cataclysm, and it's true for Ion and his "it's just a skill issue," interview for Shadowlands. The reason this community as a whole loves the SE developers is that they genuinely seem to care for the community. Here is the contrast in attitudes in a nutshell:
SE - We make endgame gear readily accessible to everyone so that players of all skill levels can play together. We refuse to integrate ACT into the game because we don't want players to call each other bad.When devs are openly hostile to the majority of their playerbase, the majority of the playerbase turns hostile. It's common sense, but Blizzard seems to lack it these days. Thankfully, SE seems to have it in spades.Blizzard - We're locking endgame gear behind a timed M+ system to differentiate the elites from the scrubs. Most players are bad, and we're integrating a raider.io-like rating system into the game so that you don't have to run content with bad players.
The difference between WOW and FFXIV is that when blizzard messes up an expansion they dont communicate the problems to the playerbase.
We remember Eureka and Pagos. Many people were angry with that system and how it was implemented. It was a dark time for Stormblood in general which is often why people refer to SB as the least favorite expansion.
Yoshi P addressed the community in live letters, forum posts, etc. He addressed them. If Yoshi P continues to communicate to the community, then we will never turn on him.
Blizzard doesnt care about their community so their fans were bound to turn on them eventually.
Yep, this right here. Sums things up perfectly. I started playing somewhere in the middle of WotLK and I watched the community as a whole turn sour as the years went on. Sure, there were salty people and your typical jerks around to begin with, but...it wasn't anywhere near this bad, at least when I started. I blame the dev team a lot on this one, but I also feel it was a double edged sword. After awhile I think they just stopped caring because they couldn't do anything right.Players will turn on YoshiP when he turns on them. It's not like players want to hate the devs, but when devs attack them, players punch back. This was true with Ghostcrawler and his "Dungeons are hard" blog post during Cataclysm, and it's true for Ion and his "it's just a skill issue," interview for Shadowlands. The reason this community as a whole loves the SE developers is that they genuinely seem to care for the community. Here is the contrast in attitudes in a nutshell:
When devs are openly hostile to the majority of their playerbase, the majority of the playerbase turns hostile. It's common sense, but Blizzard seems to lack it these days. Thankfully, SE seems to have it in spades.
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