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  1. #1
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by NanaWiloh View Post
    Long story short if a male viera sees you your dead, if you see them your dead. End of the day any outsider that has been lucky enough to see one is dead.
    I think that worked better when we were free to speculate that they might look a bit more intimidating than a wet noodle.

    The only thing scary about them at this point is the inevitably high number flooding player led 'venues'.
    (7)

  2. #2
    Player
    TTiscancer's Avatar
    Join Date
    Aug 2020
    Posts
    178
    Character
    Hexinas Desharot
    World
    Phoenix
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Theodric View Post
    I think that worked better when we were free to speculate that they might look a bit more intimidating than a wet noodle.

    The only thing scary about them at this point is the inevitably high number flooding player led 'venues'.
    The only intimidating race is Highlander. They couldn't even get the tiger dudes right. Kimahri looks badass in ff10, the ones we have here look like fluffy kittens. About as intimidating as Pandaren.
    (4)

  3. #3
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by TTiscancer View Post
    The only intimidating race is Highlander. They couldn't even get the tiger dudes right. Kimahri looks badass in ff10, the ones we have here look like fluffy kittens. About as intimidating as Pandaren.
    I wouldn't say only Highlanders. They got the look of male Au Ra right too. Perhaps not as exotic as some of the concept art had it, but they're convincing in their portrayal of being warriors of the Steppes, or in the case of the Raen, descended from such.
    (2)
    When the game's story becomes self-aware: