I enjoy all the "prime examples" you listed. There is nothing parasitic about any of that content. Play the game and stop watching endless schlock from youtubers.Source: https://www.youtube.com/watch?v=xwHJqXKwRKM
Other sources:
https://www.reddit.com/r/magicTCG/co...itic_mechanic/
https://magic.wizards.com/en/article...103-2006-11-06
So Josh Strife Hayes has been really knocking some videos out of the park lately but this one applies to FF14 not nearly to the extent for WoW.
Effectively the best example is borrowed power systems that are put into an expansion that contribute nothing and can quickly be retired and noone would notice.
Some prime examples for FF14 are Diadem, Deep Dungeons and Blue Mage. Now Square Enix has walked a fine line here of making all of these things optional but it is worth it to be educated about this topic.
I personally believe FF14 is approaching a tipping point that WoW hit and took the borrowed power approach to combat ability bloat with obvious horrible consequences.



To be fair, the YouTuber had a well reasoned argument that in no way described the Diadem, Deep Dungeons, and/or Blue Mage as parasitic. A parasitic design is a throwaway system that takes from the core gameplay without giving anything back to it. The video described those three forms of content as minigames, and it specifically identified minigames as being perfectly fine. The schlock that you perceived in that post wasn't coming off of YouTube.
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