Quote Originally Posted by ItMe View Post
It's not just that the playerbase spoke against it, but the devs didn't care for it either..

We used to have elemental weaknesses/resistances too, but the devs saw people abusing it to cheese content in ways that made them increasingly unhappy, like parties of Black Mages loading up on materia that boosted damage for whatever element the boss was weak to and just burning it down before it could do mechanics.

The breaking point was when it became the regular to rock 1 healer 7 dps parties on Rhamu EX where a single Titan Egi tanked. After that they didn't even wait for a patch to remove the elemental wheel, they just hot fixed it out.
What? There was no elemental wheel in 2.0. You're likely thinking of SMN used to have access to Thunder 1, allowing it to have the highest single target and AOE damage in 2.0.

Titan Egi didn't have an elemental advantage over Ramuh(though he traditionally would). Because pets took damage at a reduced level because they used to have HP back then, and SE wanted to take it easy on pet users, Titan Egi circumvented the Shock Strike Orb gathering tank mechanic, and it was beautiful. Instead of taking 17k from Shock Strike, Titan Egi took maybe 3k. Glorious.