



Exactly. It's not like you can't switch on the fly anyway. And in my group we all play what we feel like anyway. Nobody cares about the meta.Imo I'd prefer a less balanced game than a more stale one.
If they were more willing to design encounters in unique ways it's not too hard to imagine a world where different jobs are good at different things, which the "all on one character" system lends itself perfectly too...
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