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  1. #1
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by VippidyP View Post
    Imo I'd prefer a less balanced game than a more stale one.

    If they were more willing to design encounters in unique ways it's not too hard to imagine a world where different jobs are good at different things, which the "all on one character" system lends itself perfectly too...
    Exactly. It's not like you can't switch on the fly anyway. And in my group we all play what we feel like anyway. Nobody cares about the meta.
    (0)

  2. #2
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    It’s all just a vestige of FF11 and 1.0 roots..and to a lesser extent, Dungeons and Dragons.

    Such a system requires extensive balancing and robustness to be useful, otherwise people just meta it to choose limited “best” options (see Guildwars 2), which makes it simply illusion of choice.

    At the end of the day, simple but elegant is best when development time is limited. No need to make more work for yourself for little profit, right?
    (1)

  3. #3
    Player
    Rymi64's Avatar
    Join Date
    Dec 2020
    Posts
    299
    Character
    Ren Crowe
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Payadopa View Post
    Exactly. It's not like you can't switch on the fly anyway. And in my group we all play what we feel like anyway. Nobody cares about the meta.
    Nobody cares about the meta because 1) there really isnt a meta and 2) playing with friends is a different situation from playing with pugs.
    (2)

  4. #4
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,649
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Payadopa View Post
    Exactly. It's not like you can't switch on the fly anyway. And in my group we all play what we feel like anyway. Nobody cares about the meta.
    But the community as a whole does. If you made fights favor certain jobs enough it made switches a noticeable damage increase, people will start mandating it. Another problem is gearing secondary or tertiary jobs can be much harder. Case in point, you can't easily swap between the Melee since, for some silly reason, they don't all share gear. Granted, you also have the Casters where only one of them likes Spell Speed.
    (4)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  5. #5
    Player
    Juzjuzz's Avatar
    Join Date
    Jul 2019
    Posts
    382
    Character
    J'uzo Okita
    World
    Louisoix
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by ForteNightshade View Post
    But the community as a whole does. If you made fights favor certain jobs enough it made switches a noticeable damage increase, people will start mandating it. Another problem is gearing secondary or tertiary jobs can be much harder. Case in point, you can't easily swap between the Melee since, for some silly reason, they don't all share gear. Granted, you also have the Casters where only one of them likes Spell Speed.
    You have to lvl up the job and farm some gear before even thinking about swapping. Not everyone does that or even wants to.

    And i think even if we can swap jobs easly, it's cool to have a main job you can play all the time without having to change because others want you to (and even now having secondary job is really cool because you can adapt IF YOU WANT TO). In a group you know it won't cause any problem but with ppl who don't know and don't care it's not the same story.
    (1)