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  1. #1
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Goji1639 View Post
    It's not a huge deal, but one bad thing about Regen during a pull is that it makes it more difficult to grab everything while pulling.

    Once I get close to a group of enemies I get proximity aggro, which means they all converge on me in an organized fashion to eat the AoE. If I have regen on, however, nothing converges on me, instead once I'm in proximity everything runs past me. This means spread out enemies don't gather towards me; a close by enemy will have run past me by the time a far away enemy is in range; etc.
    Not really? If the healer is good, they are going to be near you at all times and therefore make it easier for you to use your AoE combo and even if you miss a few, the healer isn't going to die in 2 seconds because they have the resources to keep themselves alive even while moving.
    (6)

  2. #2
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nestama View Post
    Not really? If the healer is good, they are going to be near you at all times and therefore make it easier for you to use your AoE combo and even if you miss a few, the healer isn't going to die in 2 seconds because they have the resources to keep themselves alive even while moving.
    Usually the healer isn't near me at all, and can barely keep up during pulls, and I'm not even sprinting. I actually have to stop and wait a lot of the time. I can pick up the adds in most cases, by pre-aoeing when they start running past, but it is still a minor annoyance.
    (1)
    WHM | RDM | DNC

  3. #3
    Player
    Gabadabs's Avatar
    Join Date
    Aug 2021
    Location
    Limsa Lominsa
    Posts
    56
    Character
    Gabu Rinda
    World
    Lamia
    Main Class
    Scholar Lv 80
    Quote Originally Posted by SturmChurro View Post
    Usually the healer isn't near me at all, and can barely keep up during pulls, and I'm not even sprinting. I actually have to stop and wait a lot of the time. I can pick up the adds in most cases, by pre-aoeing when they start running past, but it is still a minor annoyance.
    As a Scholar player - yeah, because pretty much all of my abilities have a cast time. My main healing spell, aldoquium, takes 2 seconds on initial cast, and 2.5 on a re-cast. If I have to keep multiple of you alive while you're kiting, taking a lot of damage, there's NO WAY that I can keep up with you running without stopping.
    This exact predicament in reverse is my personal pet peeve - when my tank refuses to wait for me and I can't keep up/ keep them alive because I don't have time to cast my spells.
    (1)
    0w0 what are you doing here?

  4. #4
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Gabadabs View Post
    As a Scholar player - yeah, because pretty much all of my abilities have a cast time. My main healing spell, aldoquium, takes 2 seconds on initial cast, and 2.5 on a re-cast. If I have to keep multiple of you alive while you're kiting, taking a lot of damage, there's NO WAY that I can keep up with you running without stopping.
    This exact predicament in reverse is my personal pet peeve - when my tank refuses to wait for me and I can't keep up/ keep them alive because I don't have time to cast my spells.
    If you have to heal during the pull then the pull is bad and should be aborted.

    The reason tanks NEED to keep moving forward, and can't always stop to pick up aggro on all stragglers, is because they have to stay far enough ahead of the mob of enemies to not be taking damage. If the mob catches up to the tank then the pull is a failure and the group should just stop where they are and fight.
    (6)
    Last edited by Goji1639; 08-05-2021 at 01:16 AM.

  5. #5
    Player
    Gabadabs's Avatar
    Join Date
    Aug 2021
    Location
    Limsa Lominsa
    Posts
    56
    Character
    Gabu Rinda
    World
    Lamia
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Goji1639 View Post
    If you have to heal during the pull then the pull is bad and should be aborted.

    The reason tanks NEED to keep moving forward, and can't always stop to pick up aggro on all stragglers, is because they have to stay far enough ahead of the mob of enemies to not be taking damage. If the mob catches up to the tank then the pull is a failure and the group should just stop where they are and fight.
    Well yeah, that's my problem. Tanks need to move forward, yes, but if the healer can't keep up with them while casting healing spells, they are going to die eventually no matter what. That's the issue.
    (0)
    0w0 what are you doing here?

  6. #6
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Quote Originally Posted by Gabadabs View Post
    As a Scholar player - yeah, because pretty much all of my abilities have a cast time. My main healing spell, aldoquium, takes 2 seconds on initial cast, and 2.5 on a re-cast. If I have to keep multiple of you alive while you're kiting, taking a lot of damage, there's NO WAY that I can keep up with you running without stopping.
    This exact predicament in reverse is my personal pet peeve - when my tank refuses to wait for me and I can't keep up/ keep them alive because I don't have time to cast my spells.
    You can always pre-cast an adloquium on the tank before they take off running into a horde of mobs, it'll shave off some of the damage from auto-attacks while they run to the next group of enemies. Now with that being said, only 3 of Scholar's heals have any sort of cast time attached to them, and you'll generally want to avoid using Physick like the plague. Instead, what you want to do is utilize your off global heals first and foremost along with your Fairy's abilities.
    (5)

  7. #7
    Player
    Gabadabs's Avatar
    Join Date
    Aug 2021
    Location
    Limsa Lominsa
    Posts
    56
    Character
    Gabu Rinda
    World
    Lamia
    Main Class
    Scholar Lv 80
    Quote Originally Posted by BaconBits View Post
    You can always pre-cast an adloquium on the tank before they take off running into a horde of mobs, it'll shave off some of the damage from auto-attacks while they run to the next group of enemies. Now with that being said, only 3 of Scholar's heals have any sort of cast time attached to them, and you'll generally want to avoid using Physick like the plague. Instead, what you want to do is utilize your off global heals first and foremost along with your Fairy's abilities.
    Yes, and they are my 3 best source of consistent healing. I understand the basics of how to operate my class, and use all the tools at my disposal - I'm talking about situations where doing that I simply cannot keep up with a pull. It's common enough for me to run into issues with this while using duty finder. I'm far from perfect, and it's definitely my fault sometimes.
    (0)
    0w0 what are you doing here?

  8. #8
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Nestama View Post
    Not really? If the healer is good, they are going to be near you at all times and therefore make it easier for you to use your AoE combo and even if you miss a few, the healer isn't going to die in 2 seconds because they have the resources to keep themselves alive even while moving.
    "If the healer is good" then pretty much anything weird or inconvenient they do won't actually be a problem. Plenty of healers who pregen also lag behind and don't know what to do when they get aggro, though.

    Honestly, I can't even remember the last run where the healer was actually anywhere near me during a pull, but that's not entirely on them because they don't have gap closers like tanks do.
    (3)
    Last edited by Goji1639; 08-03-2021 at 10:21 PM.

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