Quote Originally Posted by Goji1639 View Post
They don't all run past you at the same time, though; especially if you're also running forward. The closest enemies will already be too far behind you by the time the far away enemies are in range. That's why it's helpful when enemies are always running to you, instead of away from you during a pull.
I don't see how that's a big problem tbh. Tanks have voke and ranged attacks. And if they can't grab aggro of everything during the pull, it's just alright, they can do se when the healer brings the mob to them.

For GNB/PLD/DRK, it's pretty hard to have too many stragglers when you engage with a gapclose and an AoE (and add an AoE oGCD if feel like it) because the mobs are usually all in range for the AoE, and pick the potential stragglers with a single target oGCD while they run by or a ranged GCD. WAR is a bit more of a pita but ultimately, as long as by the end of the pull, all the mobs are grouped neatly, getting aggro should be a non-issue.