I don't think I've ever had a problem with either one of those instances being too bright since they've been out. Not calling foul on anyone, just never knew that was a problem.While I can understand that it's a much easier change, I'm still godsmacked that this was an accessibility change while they continued to make the Nier Alliance Raids the most eye-straining experience possible well after having to change the brightness of Mt Gulg for the same reason.
Gamers don't die, we just go AFK
#ottergate
There were a couple of threads on here when Tower came out, but a few friends and I (who are equally visually impaired in different ways) joke about how getting Tower is the real dead que. I have trouble seeing values of similar hues so all of Copied Factory looks like this to me:
The noise was loud enough for the original Mt Gulg, which was a very similar thing to Tower currently. They dimmed it and corrected values on textures to where it is now good for most everyone. I now have a special mode in reshade to use if Tower pops, since it's a brightness more so than a value issue, that turns everything a dark purple.
I haven't been on here in about a year and a half so I missed those threads, but that is interesting, thank you for clarifying.There were a couple of threads on here when Tower came out, but a few friends and I (who are equally visually impaired in different ways) joke about how getting Tower is the real dead que. I have trouble seeing values of similar hues so all of Copied Factory looks like this to me:
The noise was loud enough for the original Mt Gulg, which was a very similar thing to Tower currently. They dimmed it and corrected values on textures to where it is now good for most everyone. I now have a special mode in reshade to use if Tower pops, since it's a brightness more so than a value issue, that turns everything a dark purple.
Gamers don't die, we just go AFK
#ottergate
I'm not photosensitive but Mt Gulg when it came out was just blindingly bright. I couldn't see the ground AoEs half the time because of it. I still have trouble on some of them. For truly photosensitive people, it was a nightmare.
Do not remind me of that horror. I could barely do anything when it was like that, I got hit by almost everything because I could not see the AoEs.
I feel ya. I tried to avoid that dungeon like the plague because of the same thing. I still have issues when tanks big pull to the demon walls because the line AoEs still blend in for me as well as AoEs on the final boss. I've gotten it three times in recent weeks and had to apologize to my party each time when I just ate things without realizing it. But it was just awful when it first came out. May as well have spent my entire run on the floor for all the good it did trying to dodge.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.