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  1. #291
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    While I can understand that it's a much easier change, I'm still godsmacked that this was an accessibility change while they continued to make the Nier Alliance Raids the most eye-straining experience possible well after having to change the brightness of Mt Gulg for the same reason.
    (6)

  2. #292
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Just someone’s opinion i thought was interesting on Reddit


    “The only part that disappoints me is how Square is willing to actually accommodate for their Japanese playerbase. They give almost no shits about the EN playerbase.
    For instance, the US had about twice the rate of epilepsy of Japan in 2016. And people, myself included, have complained about the absolutely awful implementation of lightning and flashing effects in this game, such as Alphascape V3.0. To memory, there is one mandatory solo instance in Stormblood where lightning was so bad that I took a minute to take a break in the middle, and I'm not even close to the level of sensitivity of other photosensitive people. I'm only to the extent of my brain saying, "hey, that's a little uncomfortable".
    The only time we've gotten adjustment is with the third NieR raid, which had countless reports, and articles upon articles by multiple news outlets about genuine episodes. And it was only minorly adjusted. Literally the only way to get Square to react to anything that happens in EN is to force their hand and make it completely untenable for them to proceed.”

    Gotta say i agree with this.
    (14)

  3. #293
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by LisSquid View Post
    While I can understand that it's a much easier change, I'm still godsmacked that this was an accessibility change while they continued to make the Nier Alliance Raids the most eye-straining experience possible well after having to change the brightness of Mt Gulg for the same reason.
    I don't think I've ever had a problem with either one of those instances being too bright since they've been out. Not calling foul on anyone, just never knew that was a problem.
    (2)


    Gamers don't die, we just go AFK

    #ottergate

  4. #294
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Joven View Post
    I don't think I've ever had a problem with either one of those instances being too bright since they've been out. Not calling foul on anyone, just never knew that was a problem.
    There were a couple of threads on here when Tower came out, but a few friends and I (who are equally visually impaired in different ways) joke about how getting Tower is the real dead que. I have trouble seeing values of similar hues so all of Copied Factory looks like this to me:



    The noise was loud enough for the original Mt Gulg, which was a very similar thing to Tower currently. They dimmed it and corrected values on textures to where it is now good for most everyone. I now have a special mode in reshade to use if Tower pops, since it's a brightness more so than a value issue, that turns everything a dark purple.
    (3)

  5. #295
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by LisSquid View Post
    There were a couple of threads on here when Tower came out, but a few friends and I (who are equally visually impaired in different ways) joke about how getting Tower is the real dead que. I have trouble seeing values of similar hues so all of Copied Factory looks like this to me:



    The noise was loud enough for the original Mt Gulg, which was a very similar thing to Tower currently. They dimmed it and corrected values on textures to where it is now good for most everyone. I now have a special mode in reshade to use if Tower pops, since it's a brightness more so than a value issue, that turns everything a dark purple.
    I haven't been on here in about a year and a half so I missed those threads, but that is interesting, thank you for clarifying.
    (1)


    Gamers don't die, we just go AFK

    #ottergate

  6. #296
    Player
    Bsrking5's Avatar
    Join Date
    Mar 2018
    Posts
    1,018
    Character
    Alpha Lupi
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    While the change is so minor to something im barely gonna pay any attention to, it does point out if your in JP or the JP forums you have 1000x more chance of getting a fix then EN. I feel bad for the other small languages that don't get the same treatment as JP because EN have a large enough playerbase to force SE on severe issues. Pretty sure you could start an organ...
    (2)

  7. #297
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,502
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Joven View Post
    I don't think I've ever had a problem with either one of those instances being too bright since they've been out. Not calling foul on anyone, just never knew that was a problem.
    I'm not photosensitive but Mt Gulg when it came out was just blindingly bright. I couldn't see the ground AoEs half the time because of it. I still have trouble on some of them. For truly photosensitive people, it was a nightmare.
    (5)

  8. #298
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by TaleraRistain View Post
    I'm not photosensitive but Mt Gulg when it came out was just blindingly bright. I couldn't see the ground AoEs half the time because of it. I still have trouble on some of them. For truly photosensitive people, it was a nightmare.
    Do not remind me of that horror. I could barely do anything when it was like that, I got hit by almost everything because I could not see the AoEs.
    (2)

  9. #299
    Player
    MoofiaBossVal's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    587
    Character
    Kokoro Liliro
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Eloah View Post
    The New Sage Icon, Thoughts?
    Old design looked better.
    (4)

  10. #300
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Caitlyn View Post
    I would prefer this version. Keep the symmetrical style, but fill the holes (because the holes were actually the problem).



    I don't care about the icon enough to be like CHANGE IT, and if it was a problem causing fear and disgust don't mind that it changed in the first place though hopefully there is a certain level of ... stubbornness...? on elements that are more important (like when it gets into story, it wouldn't do because someone is like "colonialism makes me feel uneasy, remove it - don't tell positive nor negative stories about it!"). I think on UI it should be a bit more bendable, then gameplay (important to take feedback, but also careful not to 180 the ship without very careful thought to every person's whim), and then story being the least likely to be like "that made you feel weird? I guess we remove it" (though again feedback should still be received, always be knowledgeable). So I don't think it was bad to adjust here, just taking a note off Theo's post and thinking that perhaps there is a hierarchy of where changes are made that cause greater or lessor concern (UI making as many pleased seems like good, but... good story might have some uncomfortable moments and I'd hate to see that hyper sanitized, yet I get the feeling SE isn't going to do that and I hope I'm not wrong lol). Not that SE does it, but of course I wouldn't want it so far opposite of sanitization that I need to cry myself to sleep every night.. which then begs the question and absolute joy and terror that is of opinions lol.....

    Though of two notes- I liked the first one over the new one, and I did want to say while it doesn't ultimately matter to me.. I do like these more uniform ones more.
    (4)
    Last edited by Shougun; 08-01-2021 at 05:30 AM.

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