Results 1 to 10 of 83

Hybrid View

  1. #1
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,571
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ranaku View Post
    Now we just hope they find a way to let Eureka and Bozja come together and we get the perfect relic grind in Endwalker...hopefully...
    Or stop artificially propping these zones up by gating relics behind them and let them stand on their own feet with the content that they provide. If they are good zones, they won't need to have relics associated with them to make people want to go there.
    (4)

  2. #2
    Player
    TeraRamis's Avatar
    Join Date
    Jan 2014
    Posts
    606
    Character
    Tiffah Lockhart
    World
    Balmung
    Main Class
    Dragoon Lv 82
    Quote Originally Posted by TaleraRistain View Post
    Or stop artificially propping these zones up by gating relics behind them and let them stand on their own feet with the content that they provide. If they are good zones, they won't need to have relics associated with them to make people want to go there.
    Or at least have all the content occur there. I know it's first-weapon-only, but asking people to grind 10 hours of outdated FATES in HW and SB is kind of a further condemnation of the Bozjan experiment. So, rather than populate the zone itself with enough activities to keep people engaged, you send them on slogs into years'-old leveling aides because... what? You blew all the budget on the awesome aesthetics of the BSF?

    It's a huge zone when you consider the fact that it's ground-only. Yet 99 percent of the terrain is without purpose. All the action occurs on tiny pinpricks of real estate.
    (1)
    Last edited by TeraRamis; 07-30-2021 at 08:26 AM.

  3. #3
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by TeraRamis View Post
    Or at least have all the content occur there. I know it's first-weapon-only, but asking people to grind 10 hours of outdated FATES in HW and SB is kind of a further condemnation of the Bozjan experiment. So, rather than populate the zone itself with enough activities to keep people engaged, you send them on slogs into years'-old leveling aides because... what? You blew all the budget on the awesome aesthetics of the BSF?

    It's a huge zone when you consider the fact that it's ground-only. Yet 99 percent of the terrain is without purpose. All the action occurs on tiny pinpricks of real estate.
    Funny enough, if you go to back and look at all posts of those people being critical about Eureka, outdated content is what the vocal ones wanted on these forums. They didn't like the fact that all of the steps of the relic was gated behind Eureka. Heck, TaleraRistain's post is what was commonly said by the those who were critical of the content.

    This is what they asked for and we got it. FATE grinding in old zones, old raids, etc.
    (2)

  4. #4
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,571
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TeraRamis View Post
    Or at least have all the content occur there. I know it's first-weapon-only, but asking people to grind 10 hours of outdated FATES in HW and SB is kind of a further condemnation of the Bozjan experiment. So, rather than populate the zone itself with enough activities to keep people engaged, you send them on slogs into years'-old leveling aides because... what? You blew all the budget on the awesome aesthetics of the BSF?

    It's a huge zone when you consider the fact that it's ground-only. Yet 99 percent of the terrain is without purpose. All the action occurs on tiny pinpricks of real estate.
    Or have both options. Have the questline take place outside of the zone in the "normal" world, probably centered around whatever is the hub city for the current expansion. Allow drop for steps both out there and in this instanced zone toward completing the quest. Make it less about where you do the content and more about what activity you are doing. I would love to see them branch out past FATEs and instances. Maybe something more like WT where you get ticks for a variety of different content. Let the challenge log be an option to get some steps completed, etc.

    And Xtrasweettea, my complaint against both Eureka and Bozja is that you are completely isolated from the rest of the game, divorced from normal activities, and to progress in those zones you have to sacrifice keeping up on your other activities. In ARR and HW, you progressed by doing your normal activities. You could grind each step as they came out quickly if you wanted. You could also take your time. You were encouraged to go out into the world, sometimes to places you hadn't been in a long time. Nobody was asking for FATE grinding in just old zones or old raids. We simply wanted to not feel like we were pushed into playing a completely separate game and forced into a choice where we either can keep up on things like weekly tomes or get progress toward the relic.
    (3)
    Last edited by TaleraRistain; 07-30-2021 at 08:47 AM.

  5. #5
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by TaleraRistain View Post
    And Xtrasweettea, my complaint against both Eureka and Bozja is that you are completely isolated from the rest of the game, divorced from normal activities, and to progress in those zones you have to sacrifice keeping up on your other activities. In ARR and HW, you progressed by doing your normal activities. You could grind each step as they came out quickly if you wanted. You could also take your time. You were encouraged to go out into the world, sometimes to places you hadn't been in a long time. Nobody was asking for FATE grinding in just old zones or old raids. We simply wanted to not feel like we were pushed into playing a completely separate game and forced into a choice where we either can keep up on things like weekly tomes or get progress toward the relic.
    You want to grind the relic and do your normal activities instead of making the choice to do either or. You could've been honest and just left it at that point.

    The rest of the statement doesn't really back it up...
    • You still had to do old dungeons and trials.
    • You had to make a choice to spend your tomestones on relic pieces or spending your tomestones on whatever else you need. Meaning if you wanted better gear without spending tomestones, you had to spend gil or do other activities that could have potential weekly lockouts. So you still had to make choices on activities you wanted to do.
    • You had crafting stages, which was always a complaint on these forums.
    • Books, ah yes, good times
    That's just the items I can think off of the top of my head.

    Come to think about it, the Resistance Weapons steps actually matches much better than what ARR and HW did:
    • You still get the latest tomestone while doing Bozjan activities. DR gives 40 per run. Instead of doing your daily Expert Run, you don't have to waste time doing one then the other, you can hop into DR and get tomestones and items for your weapon.
    • With the breadth of the content you had to outside of Bozja for the weapon steps is literally "going out into the world, sometimes to places you hadn't been in a long time." When was the last time you stepped into Alexander Normal?
    • You can take your time for Bozjan content. Hell, it's better if you did wait and not rush the weapon. Almost every step has been nerfed... and we're months away from 6.0.
    (1)

  6. #6
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,571
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Xtrasweettea View Post
    stuff
    - Back in ARR, the "old" dungeons and trials you had to do were not old. Neither were all of the HW ones. They are old now, but minus the old ATMA step, a lot was fairly current content at that time and mixed here and there with an earlier dungeon or trial. And with anima, there were later steps like running Leveling or 50/60/70 Roulette for singing clusters.
    - It's been a while on ARR but the HW anima pieces were not bought with the weekly locked tomestones. It was very possible to get your limited tomestone to keep up on your gear and get purchasable anima pieces for the relic. But a lot weren't purchasable at that time.
    - I personally didn't have trouble with crafting stages since I'm an omnicrafter. However, I feel they can be a bottleneck and shouldn't be the lone method to complete a step. I think what they did with treated crystal sand where they were options to get items was a perfect way to integrate them without punishing people for not wanting to interact with that part of the game.
    - The books were tedious, but really only because you could only do one at at time. They got you out into the world doing FATES, hitting up overworld monsters, diving into dungeons, and even doing levequests. If you could have done multiple books at once, they would still be a grind, but a lot more streamlined. SE also seems to have learned from that, since they didn't repeat that idea with HW

    But the key thing that both ARR and HW relic lines had was choices. On that step in ARR with 16 dungeons, I picked which dungeons I did in what order. Especially on the light step for both, I had numerous options on where I wanted to go to gather it. They gave different levels of light and it was my choice if I did the highest with the biggest bang or spent my time in a dungeon I loved or some mixture of both. When they closet relics away in instanced zoned with required steps involving those zones, they take away our freedom to make those choices. I've made the choice to miss out on the relics for two expansions now. I'm not happy about it. So I'm going to give them feedback that what they're doing sucks and give suggestions on how they can balance both sides.

    The last time I stepped into Alexander Normal was last night. I often get them for Normal Raids and I always do them on WT. I've had a lot of fun recently because there are a lot of sprouts in them and it's wonderful to see their reactions. When was the last time you ran one?
    (2)

  7. #7
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by TaleraRistain View Post
    stuff
    Again, what you are arguing for is being able to do the relic with activities you currently do. Which is fine and understandable.

    As for Alexander, last week, when I needed to complete a one-time quest for the Resistance Weapon called “Spare Parts.” There are two other sister quests called “Tell me a Story” and “A Fond Memory.” Both of those sister quests can be done in Omega Normal and Eden normal raids.

    From my perspective, it seems you do not know what “normal” content can be done to complete the Resistance Weapons.

    Here is a guide that I use: https://ffxiv.gamerescape.com/wiki/C...stance_Weapons

    The only Bozja required pieces you have to do are the ones related to completing certain pieces of storyline. Once you complete those, you never have to touch Bozja again.
    (1)
    Last edited by Xtrasweettea; 07-30-2021 at 09:31 PM. Reason: grammar

  8. #8
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by TaleraRistain View Post
    Or stop artificially propping these zones up by gating relics behind them and let them stand on their own feet with the content that they provide. If they are good zones, they won't need to have relics associated with them to make people want to go there.
    I think this is the biggest takeaway.

    If relic materials weren't in these zones would they still be populated? I think the answer to that is a resounding NO.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #9
    Player
    AikenDrum's Avatar
    Join Date
    Jul 2017
    Posts
    132
    Character
    Mio Aiken
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Deceptus View Post
    I think the answer to that is a resounding NO.
    I'd answer YES
    (0)