Results 1 to 10 of 35

Dev. Posts

Hybrid View

  1. #1
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Hey gang,

    I wanted to update you all in regards to supply and provision-related details for patch 1.21.

    I understand your reasoning about wanting things randomized, but we didn't want to make the 8 different delivery patterns random because we felt that players would then need to hold onto too many items, which would further strain their inventories. In patch 1.21 we will be changing the system so that the cap on delivery items will be lifted 28 hours after the cap was reached.

    Also, as we mentioned yesterday we’ll also be implementing special U/U item delivery (from content like instanced raids) to obtain company seals and we don’t have any plans on having caps on this content.
    (29)
    Matt "Bayohne" Hilton - Community Team

  2. #2
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by Bayohne View Post
    I understand your reasoning about wanting things randomized, but we didn't want to make the 8 different delivery patterns random because we felt that players would then need to hold onto too many items, which would further strain their inventories. In patch 1.21 we will be changing the system so that the cap on delivery items will be lifted 28 hours after the cap was reached.
    I think that if enough items were in the randomized selection, people would be less likely to hoard them and more likely to go out and race to get them after the NPC announced them. But that's just my prediction. The, I'm sure some would just choose to hoard every item on the server. o.0

    What I got out of this was basically that, instead of weekly caps, we get daily caps, and the item won't change for a week. So if you miss it one day, instead of having a heart attack and sobbing for weeks with 300 [useless item] on your retainer, you try again the next day, and if you work that day, the next. I think it sounds like a great improvement. ^^ Also, it's 28 hours, not 24. So that will account for other time zones that, like I mentioned somwhere else, had to be up at insane hours of the early morning to trade items.
    (0)
    Last edited by Mychael; 02-23-2012 at 06:09 AM.