




I don't agree with their methods but I can certainly understand that perspective. I think it's a shame that SE has designed something where people hate the idea of logging in because they know it's going to be more content they're miserable in for a shiny they want.


I don't agree with this view to be honest, let me explain why.I don't agree with their methods but I can certainly understand that perspective. I think it's a shame that SE has designed something where people hate the idea of logging in because they know it's going to be more content they're miserable in for a shiny they want.
First of all, Bojza is a condensed version of the actual game. You have a quick leveling method (ranks), Fates, mini-trials in the form of CE and instanced group content (castrum, dr, dalriada). If you hate this, then you fundamentally hate the biggest part of the game and I have to ask why the hell you're still playing it. Then you have lost actions and essences that basically add a new layer of roleplaying and customization, which is something many players have been asking for years.
Second, the relic steps tied to bozja are actually very quick and way, WAY less tedious then what we had in the past. You only need like 3 castrums and a few dalriada and/or delubrum and you're even given options to progress the majority of your relic steps the "good old way" (farming fates in old areas and older dungeons and raids).
Third, even if you don't particularly enjoy the game itself and only play for the glamour (I know this is a thing) I have to ask: what makes you so entitled that you think it's right to join an instance and expect others to do the work for you? This is just terrible behavior and has nothing to do with game systems. You're failing has a human being and it's generally not tolerated in society.
I really don't think the "they're forced to do something they don't like for their relic so it can't be helped" argument holds up. They do it because they can get away with it because there's no personal accountability or incentive to actually do well. That's why I say there's a free-rider problem.


Bozja is a very interesting idea on paper that never quite comes together well for me.I don't agree with this view to be honest, let me explain why.
First of all, Bojza is a condensed version of the actual game. You have a quick leveling method (ranks), Fates, mini-trials in the form of CE and instanced group content (castrum, dr, dalriada). If you hate this, then you fundamentally hate the biggest part of the game and I have to ask why the hell you're still playing it. Then you have lost actions and essences that basically add a new layer of roleplaying and customization, which is something many players have been asking for years.
Second, the relic steps tied to bozja are actually very quick and way, WAY less tedious then what we had in the past. You only need like 3 castrums and a few dalriada and/or delubrum and you're even given options to progress the majority of your relic steps the "good old way" (farming fates in old areas and older dungeons and raids).
Third, even if you don't particularly enjoy the game itself and only play for the glamour (I know this is a thing) I have to ask: what makes you so entitled that you think it's right to join an instance and expect others to do the work for you? This is just terrible behavior and has nothing to do with game systems. You're failing has a human being and it's generally not tolerated in society.
I really don't think the "they're forced to do something they don't like for their relic so it can't be helped" argument holds up. They do it because they can get away with it because there's no personal accountability or incentive to actually do well. That's why I say there's a free-rider problem.
If there were ways to target desired essences a little better that would be better. As is it asks players to grind so they can have the opportunity to grind more but in content that actually progresses the relic.
....There is a Yo Dawg joke in there somewhere, I just know it.



Um...you practically get a DR essence starter pack now for clearing Castrum, also 5 crystals and not having to do some alliance raids.Bozja is a very interesting idea on paper that never quite comes together well for me.
If there were ways to target desired essences a little better that would be better. As is it asks players to grind so they can have the opportunity to grind more but in content that actually progresses the relic.
....There is a Yo Dawg joke in there somewhere, I just know it.


But there are ways to target essences and actions, that's the thing. I do agree, however, that the game should do a better job at giving information on how to get them. Because once you do know, you realize how easy they are to get. Maybe add the information on how to acquire the required fragments next to the essences and actions. Right now, you either ask someone who knows or you look it up on google.Bozja is a very interesting idea on paper that never quite comes together well for me.
If there were ways to target desired essences a little better that would be better. As is it asks players to grind so they can have the opportunity to grind more but in content that actually progresses the relic.
....There is a Yo Dawg joke in there somewhere, I just know it.
That's funny that say it, because save the queen provides some nice alternatives OUTSIDE of bozja. Especially those where you would use DR for. But no, people will queue in the content they hate because otherwise it will require a minimum usage of PF and actual commitment to the gameplay instead of afk cure1 spamI don't agree with their methods but I can certainly understand that perspective. I think it's a shame that SE has designed something where people hate the idea of logging in because they know it's going to be more content they're miserable in for a shiny they want.
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