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  1. #1
    Player
    Neihel's Avatar
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    Neihel Aberola
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    Ragnarok
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    Scholar Lv 90
    Quote Originally Posted by ArianeEwah View Post
    So, you want the MT to die to 2 tank busters at once, instead of the best dps in your party, so that the boss runs amok amoung the alliance or the last tank alive after a tank buster? No, thx!

    If one or more tank(s) die it may or may not be their fault, and you may or may not pay for that. FF14 is still a MMO, yus a team game. Take one for the team, blame the one(s) who are at fault, and that's that.
    Tanks have the utility to survive a million tank busters worth of damage with their invuln, a good tank will not die in this scenario

    Quote Originally Posted by ArianeEwah View Post
    In alliance raids, tanks don't need to be 1st in their party list
    that is false information, ALL 3 tanks need to have their stance active after the tanks are done with their opener
    how are you a lvl 80 warrior main and not know this?
    (1)
    Last edited by Neihel; 07-22-2021 at 08:36 PM.

  2. #2
    Player
    ArianeEwah's Avatar
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    Character
    Ari Dyones
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    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Neihel View Post
    Tanks have the utility to survive a million tank busters worth of damage with their invuln, a good tank will not die in this scenario

    that is false information, ALL 3 tanks need to have their stance active after the tanks are done with their opener
    how are you a lvl 80 warrior main and not know this?
    Oh, excuse me, didn't know tanks have 24/7 invuls in every scenario to take a million tank busters anytime... *facepalm*

    And no, the buster in allaince raids are programmed to target tanks first! Aggro doesn't matter in this case! How can you breathe and not know this? (Seriously, stop insulting others if you didn't check your "facts")
    (3)

  3. #3
    Player
    Neihel's Avatar
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    Neihel Aberola
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    Ragnarok
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    Scholar Lv 90
    Quote Originally Posted by ArianeEwah View Post
    Oh, excuse me, didn't know tanks have 24/7 invuls in every scenario to take a million tank busters anytime... *facepalm*

    And no, the buster in allaince raids are programmed to target tanks first! Aggro doesn't matter in this case! How can you breathe and not know this? (Seriously, stop insulting others if you didn't check your "facts")
    They just need one invuln to survive a million tankbusters worth of damage at once, you don't need the invulns active 24/7

    and the devs can program the fights to split the buster from the dead tank to the other 2 tanks if they wanted to that's what the thread is suggesting
    (0)
    Last edited by Neihel; 07-22-2021 at 08:45 PM.

  4. #4
    Player
    ArianeEwah's Avatar
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    Jul 2017
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    Ari Dyones
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    Zodiark
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    Warrior Lv 90
    Quote Originally Posted by Neihel View Post
    and the devs can program the fights to split the buster from the dead tank to the other 2 tanks if they wanted to that's what the thread is suggesting
    I know what you mean, but I still disagree. And I've hoped I explained why, but I will try again:

    Please keep in mind that not every tank has high gear, so every tank buster can hurt a ton. They are just doing their thing, so don't expect anything that requires high awareness.
    Please keep in mind that not every healer in alliance raids are aware of other parties tanks, mechanics/movement etc., or some are even too fixed on dmg.
    This is just a disclaimer, as this is my general experience in alliance raids, so yours might differ.

    The most important role in alliance raids is healer, followed by tank, at last place dps.
    Let's say we have following situation: (which in my experience is quite common during "content drought", or first week)
    Your party's tank is down (for whatever reason, let's call them captain vul stacks), right after some mechanic happens that requires movement, and aoe dmg is incoming. Other party's (and your own) healers are either occupied (rezzing peeps etc.) or dead. 3 tank busters go out, but instead of targeting someone from your party, the 3rd and last tank buster hit the MT, also - just as you suggested. Our MT does not have invul ready, so they are using at least one mitigation CD.
    This brings up some questions:
    Is the MT aware that one tank is missing and 1-2 CD are not enough?
    Is the other (last) tank going to survive the tank buster plus auto hit while the healers are occupied?
    And lastly: is the boss going rampage through the alliance?

    In my experience this is most likely to happen. This would not happen as long as the last tank buster hits some random dps.
    Yes, it sucks, especially when you are top dps. But it's less likely to result in a wipe than with your suggestion implemented.

    Alliance raids are what you would call "afk/braindead content". Neither you nor me can expect others looking further than their own shadows. I wish it would be different, but that's just how it is.
    (2)

  5. #5
    Player
    aodhan_ofinnegain's Avatar
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    Aodhan O'finnegain
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    Zodiark
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    Paladin Lv 100
    Quote Originally Posted by Neihel View Post
    that is false information, ALL 3 tanks need to have their stance active after the tanks are done with their opener
    how are you a lvl 80 warrior main and not know this?
    I'll second that this is completely rubbish, I've often been an OT in alliance without stance and still taken the intended simultaneous tankbuster while a couple DPS were ahead of me on the aggro list.
    (2)

  6. #6
    Player
    Neihel's Avatar
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    Neihel Aberola
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    Ragnarok
    Main Class
    Scholar Lv 90
    Quote Originally Posted by aodhan_ofinnegain View Post
    I'll second that this is completely rubbish, I've often been an OT in alliance without stance and still taken the intended simultaneous tankbuster while a couple DPS were ahead of me on the aggro list.
    I'm aware that the busters would automatically go on a tank but OTs should always have tank stance on during alliance raids the poster said OTs don't need stances on at all

    The idea is you you do your tank opener with the stance off and after the opener you can freely activate tank stance, if you somehow still end up stealing aggro it means the MT wasn't outputting enough damage to keep up with you
    (0)

  7. #7
    Player
    aodhan_ofinnegain's Avatar
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    Aodhan O'finnegain
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    Zodiark
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    Paladin Lv 100
    Quote Originally Posted by Neihel View Post
    I'm aware that the busters would automatically go on a tank but OTs should always have tank stance on during alliance raids the poster said OTs don't need stances on at all

    The idea is you you do your tank opener with the stance off and after the opener you can freely activate tank stance, if you somehow still end up stealing aggro it means the MT wasn't outputting enough damage to keep up with you
    I mean you didn't state otherwise initially, and it is not an absolute requirement to turn your stance on as an OT in Alliance unless it's absolutely needed (adds), if tank goes down, and neither tank is second in threat you might get an auto attack before another tank takes over...so what?

    In the event of a tank buster coming up just after your party's tank dies and you get targetted... tough is what it is, wait for a raise and get on with it.

    Just feels you're venting out your salt at a bad experience in an Alliance raid, but tbh, Alliance raid is never been some high end content, it's always been a story/ catch up content.

    Quote Originally Posted by Ultimatecalibur View Post
    Different alliance fights have different targeting rules for their tankbusters, healerbusters and dpsbusters. Some fights have single target busters that target the person with the highest enmity while others have mutlitarget busters that prioritize the tank in each party. You can usually tell the difference based on how the fight is set up.
    No Alliance raid has an aggro mechanic outside of MT taking auto attacks or adds, unless the tanks are dead before simultaneous tankbusters, then it will target first threat I guess in the dead tanks party.
    (5)
    Last edited by aodhan_ofinnegain; 07-22-2021 at 10:39 PM.

  8. #8
    Player
    Neihel's Avatar
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    Nov 2015
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    Neihel Aberola
    World
    Ragnarok
    Main Class
    Scholar Lv 90
    Quote Originally Posted by aodhan_ofinnegain View Post
    it is not an absolute requirement to turn your stance on as an OT in Allianceso what?
    it is a requirement to fill a role that you queue as unless you're okay with healers that do not heal

    Quote Originally Posted by Naoki34 View Post
    Because you think it's better to make the game even more casual?

    For the number of times I have tanked in alliance raid, I take almost no damage even with tank buster, as long as you know how to anticipate and the healers are not sleeping, with a little bit of stuff, even with the two dead healers, you can still hold on for a good while, until the next tank buster, if the healers of the other groups are not sleeping too.

    Well timed, a defensive tank CD + mitigation that all healers have, you don't take more than 20% of your Max HP.
    Also, there are no mechanics to switch between tanks in Raid Alliance. So don't try to make it even easier.

    The raid alliance is relatively easy content. Stop trying to change the game, but try to progress, learn to play...
    you didn't even the thread at all, nobody said anything about making the game easier for tanks, I am suggesting that tanks should be more difficult as a role
    I want that 20% to be a 40% if another tank in a party is dead instead of just deleting a random member in the alliance
    the game can even display an indicator over the tank buster marker with the the number 2 or a + sign to indicate that one of the OTs are dead so you need stronger CDs
    (1)
    Last edited by Neihel; 07-22-2021 at 10:48 PM.

  9. #9
    Player
    aodhan_ofinnegain's Avatar
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    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Neihel View Post
    it is a requirement to fill a role that you queue as unless you're okay with healers that do not heal
    Yea it's called picking up adds when they spawn and press the buttons that make the incoming damage less ouchie at the proper times. Then keep on top of rotation.

    As long as the healers can weave a oGCD heal my way once in a while I should be fine, most of the Alliance raids don't even hurt that much tbh.
    (1)
    Last edited by aodhan_ofinnegain; 07-22-2021 at 10:52 PM.

  10. #10
    Player
    Neihel's Avatar
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    Nov 2015
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    Character
    Neihel Aberola
    World
    Ragnarok
    Main Class
    Scholar Lv 90
    Quote Originally Posted by aodhan_ofinnegain View Post
    Yea it's called picking up adds when they spawn and press the buttons that make the incoming damage less ouchie at the proper times. Then keep on top of rotation.
    when you're off tank you should be number 1 on your party's aggro list on bosses so if the main tank dies you're next in line to tank the fight instead of a dps dying

    Quote Originally Posted by ArianeEwah View Post

    Your job as tank is soak and mitigate damage for the party, but not to start aggro fights with other tanks.
    we literally have a skill called shirk which you can use on any low emnity party member in an alliance, and you can wait for your opener/burst to be done before turning on your stance just don't burst with tank stance on as an OT
    aggro management is part of the tank role, if you can't manage your own aggro and start aggro fights that's your fault
    (0)
    Last edited by Neihel; 07-22-2021 at 11:05 PM.

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