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  1. #1
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ayuhra View Post
    given how this game handles character data it probably IS a heavy lift.
    Nah, we do actually know that hair color is stored directly as a standard RGB value. The current selections are an entirely intentional and artificial limitation. If anything, they've spent far more time and effort preventing people from breaking out of the allowed colors than it would have taken to give us numerical input or a slider and let use the look we want.
    (2)

  2. #2
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,106
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Limecat View Post
    Nah, we do actually know that hair color is stored directly as a standard RGB value. The current selections are an entirely intentional and artificial limitation.
    Stored at what level?

    Everything I've seen of NPC data from browsing Garland Tools indicates that character hair colour is stored not as RGB values but as a grid reference to that palette. Change the layout and you'll presumably change existing characters' appearances as they blindly reference whatever colour is now in that slot.

    Unless it's just how the website relays the information.

    The grid reference would require less data, though, which might explain why they took that approach. Two numbers instead of three.
    (2)
    Last edited by Iscah; 07-22-2021 at 09:44 PM.