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  1. #1
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Feronar View Post
    There is one more thing I would suggest: Add "AFK auto-logout circumvention" to the list of prohibited activities.


    And be sure to enforce it.
    How were you planning to enforce it?
    (1)

  2. #2
    Player
    Feronar's Avatar
    Join Date
    Apr 2019
    Posts
    324
    Character
    Feronar Bloodfang
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Sove92 View Post
    How were you planning to enforce it?
    Someone is seen repeatedly jumping in place.
    GM whispers that player: "Hey, are you there?"
    No response. Player is still jumping in place.
    GM teleports that player to the Mordion Gaol, and gives him the boot.
    (0)

  3. #3
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,120
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Feronar View Post
    Someone is seen repeatedly jumping in place.
    GM whispers that player: "Hey, are you there?"
    No response. Player is still jumping in place.
    GM teleports that player to the Mordion Gaol, and gives him the boot.
    GMs are generally quite busy with all the tickets they get for other issues. They don't have time to be personally contacting every player to see if they that might be doing that.

    Whatever checks for lack of input could probably also be programmed to check for repetitive input and boot the player when that is detected. Someone who had been booted in error could always log back in right away.

    I wonder if players on the free trial were placed in the log in queue same as subscribed players before this maintenance. If so, log in queues for subscribed players could be significantly shorter as the free trial players are effectively pushed to the back of the line each time a subscribed player joins the queue.
    (0)