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  1. #11
    Player
    Anienai's Avatar
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    Sep 2013
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    Camp Bluefrog
    Posts
    1,582
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Van_Ryker View Post
    Devs should implement a AFK -> Log Out system.
    It is called Directx and 90002/90001 error.
    (5)
    Dim dim dam dada dim dim da dada dim da lilam
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  2. #12
    Player
    Sebazy's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by TheMightyMollusk View Post
    It should be on all the time anyway. Save some server load by kicking people who aren't even actually playing.
    Whilst I'm usually on SE's case about cheaping out on servers and infrastructure, it's important to note that modern games are actually exceedingly efficient when it comes to handling idle players. A group of idle players actually generates very little load at all and this is something that can be clearly seen by watching the amount of data being sent. As far as CPU cycles on the server, this can also be verified by just about any game with a dedicated server going back as far as Quakeworld. If you want to keep examples strictly within FFXIV, just make a note of how action latency doesn't fluctuate in areas with large afk crowds such as outside Bozja or Limsa square. Yet the half the number of people at a hunt ties the servers up in knots and has actions getting horridly delayed.

    Expansion launch windows need the auto kick because of the much larger percentage of people that are actively engaging in overworld content. Turning it back on now wouldn't change a thing because the servers aren't actually overloaded outside of maybe the comedy trains following streamers around as of late. SE could achieve the same result without annoying people just by tuning the queue better and looking at tackling mass migrations to specific servers in the hope of being spotted on some random twitch stream.
    (1)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #13
    Player
    Neoyoshi's Avatar
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    Aug 2013
    Location
    ☀ Ul’dah ☀
    Posts
    985
    Character
    Neoyoshi Kaligawa
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    Quote Originally Posted by Van_Ryker View Post
    Devs should implement a AFK -> Log Out system.

    For those who dont know, when a new expansion is released a similar feature is enabled to avoid server congestion. What it means is that the moment your character hits the 30-minute inactive status, the system automatically logs you out.

    While it is a less-than-ideal solution, it should help with the current situation veterans and new players alike are facing. Even if the number of players afk in servers amount only to a couple of hundreds (check Limsa, Eulmore and Gangos just to have an idea), forcing them to exit the game - and therefore stoping loading all the data associated with said characters, from retainers to gear for instance - would lessen the burden some servers are having and reduce the queue even if by a small margin.

    Again, this is not the best solution. Better/ More servers are the solution. But unfortunately it wont happen overnight. The AFK -> Log Out system can.

    (My first time posting on the official forums, sorry if this is the wrong place to post this)
    We already have AFK timer, it'll activate either before or after Endwalker launches, we usually always have the AFK-timer up at the beginning of a expansion; then they shut the timer down when the service stabilize after the influx of expansion players tapper off.

    We don't have nearly as many people online right now compared to expansion launches; let that thought sink in, because it gets crazy nuts when a expansion comes for FFXIV. xD

    EDIT: What you are seeing right now is not the expansion influx; this is a combination of 3 things: Trial accounts, Free Login period players (which lasts until the 23rd) and some press hype due to various other smaller factors, like content creators, events, and veteran players showing up early.

    The Expansion crowd is much MUCH larger, so you havn't seen that yet; we aren't even close to those numbers yet; you'll know it when you see a server queue of 8k people or more.

    Just for some context, this was the Stormblood queue for certain datacenter shards.

    (0)
    Last edited by Neoyoshi; 07-20-2021 at 10:20 AM.


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  4. #14
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    Is this really an issue?

    How long are people's queues?

    ....I'm not trying to be difficult I'm genuinely asking, I'm assuming Aether has generally much longer queues than my DC.
    (0)

  5. #15
    Player
    Van_Ryker's Avatar
    Join Date
    Jul 2021
    Posts
    6
    Character
    Van Ryker
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Neoyoshi View Post
    We don't have nearly as many people online right now compared to expansion launches; let that thought sink in, because it gets crazy nuts when a expansion comes for FFXIV. xD
    What about the new players, both subscribers and free trials, who cant make a character on any server because its full? Or the long queue times that some servers, mostly those from EU, are having because of the number of players online?
    And I understand that this is not even close to the numbers we will have in EW, but isnt it better to try to do something now than wait until November and realize that a good chunk of the playerbase is unable to get in the game? And I mean something else that is not just gatekeeping free trial users (which generates a bad reptutaion after all).
    (3)

  6. #16
    Player
    Stirix's Avatar
    Join Date
    Jun 2017
    Posts
    43
    Character
    Rusah Eldriss
    World
    Louisoix
    Main Class
    White Mage Lv 81
    Personally i think afk logout should be a thing. Yesterday i fell asleep in front of my laptop when i woke up i was still logged in, that's 8 hours i took up a player space someone else coulda been using.
    (1)

  7. #17
    Player
    Neoyoshi's Avatar
    Join Date
    Aug 2013
    Location
    ☀ Ul’dah ☀
    Posts
    985
    Character
    Neoyoshi Kaligawa
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    Quote Originally Posted by Van_Ryker View Post
    What about the new players, both subscribers and free trials, who cant make a character on any server because its full? Or the long queue times that some servers, mostly those from EU, are having because of the number of players online?
    And I understand that this is not even close to the numbers we will have in EW, but isnt it better to try to do something now than wait until November and realize that a good chunk of the playerbase is unable to get in the game? And I mean something else that is not just gatekeeping free trial users (which generates a bad reptutaion after all).

    I'm not disagreeing or anything, I'm just saying that we all have to deal with this, a lot of us have been dealing with the whole character creation lockouts for years now, and we've just learned to deal with it and try to create characters during really odd hours of the night/early morning.

    Until a better system comes along, we just have to work within these limitations.
    (1)


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  8. #18
    Player
    Pirana1's Avatar
    Join Date
    May 2021
    Posts
    55
    Character
    Ashlyn Summers
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ayuhra View Post
    Is this really an issue?

    How long are people's queues?

    ....I'm not trying to be difficult I'm genuinely asking, I'm assuming Aether has generally much longer queues than my DC.
    Recent posting. On the NA server that I'm on, there's usually no more than a five minute wait to load in, but... that's 4:00 a.m. in the morning. In the afternoons, it's usually five to ten minutes. Nothing major on my end, but if the link provided is the norm on that DC/server, that's something I would take into consideration if I were to pursue this game any further and most likely move onto something else if it didn't change.

    https://forum.square-enix.com/ffxiv/...-over-the-days.

    Regarding this thread, thirty minutes max if they're afk, after, they're logged off.
    (0)

  9. #19
    Player
    Neoyoshi's Avatar
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    Aug 2013
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    ☀ Ul’dah ☀
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    Character
    Neoyoshi Kaligawa
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    Quote Originally Posted by Pirana1 View Post

    Regarding this thread, thirty minutes max if they're afk, after, they're logged off.
    The afk-timer we have is much less then that if I recall correctly, isn't it like 5-10 minutes after a character goes into afk status? Does anyone remember?
    (1)


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  10. #20
    Player
    Pirana1's Avatar
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    May 2021
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    55
    Character
    Ashlyn Summers
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Neoyoshi View Post
    The afk-timer we have is much less then that if I recall correctly, isn't it like 5-10 minutes after a character goes into afk status? Does anyone remember?
    From what I've read of late, there isn't one, other than during launch releases, when there's a thirty minute timer implemented.
    (0)

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