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  1. #11
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,469
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Bacent View Post
    Personally I wouldn't mind if S ranks were special instances you could sign up for once every few days, instead of the 'first come first serve' they have now. I've missed S ranks I've helped try to spawn for a good chunk of a day before and I'm at the point of only doing them if it's the middle of the night so I know I have time to get to them.

    Or something Free companies earn and activate. Still instanced though kind of like treasure maps.
    (8)

  2. #12
    Player
    Felien's Avatar
    Join Date
    Aug 2015
    Posts
    94
    Character
    Felien Eurelt
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    They really need to remove it. Now in the hunt train we sometimes can't even change zones because is full. They need to do like the restoration.
    (8)

  3. #13
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    I've believed all along that it was a bad idea. With the recent influx of new players it is only going to get worse, which I didn't think was possible. I think they need to either reinstate instances 1, 2 and 3 (maybe add a couple more) or remove the ability to participate cross server. For the sake of the game's balance, the latter would probably be more beneficial in my opinion.
    (6)

  4. #14
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    hunts were not designed to be killed by trains fullstop.
    (13)

  5. #15
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Felien View Post
    They really need to remove it. Now in the hunt train we sometimes can't even change zones because is full. They need to do like the restoration.
    The Restoration is in its own separate zone. SE is not going to block off access to open world zones when the purpose of world visit is to allow players to play with friends and to help players move to less congested worlds to get content done.

    Quote Originally Posted by Rokke View Post
    hunts were not designed to be killed by trains fullstop.
    Very true but as usual players worked out a "most efficient" method for doing content and they want to stick with it. SE would have to do a major overhaul of the Hunt system to get the communities to stop running trains. Every time the community has proposed changes to the Hunt, the response has been "we're not going to change it".

    I've always wondered if they were hoping that cross world free hunters would break trains.
    (3)

  6. #16
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Jojoya View Post
    Very true but as usual players worked out a "most efficient" method for doing content and they want to stick with it. SE would have to do a major overhaul of the Hunt system to get the communities to stop running trains. Every time the community has proposed changes to the Hunt, the response has been "we're not going to change it".

    I've always wondered if they were hoping that cross world free hunters would break trains.
    imo communities are completely fine to create trains. They're easy tomes, I don't fault players for working together for shortcuts. The issue is more that the community then tries to enforce rules that don't exist. No one needs to wait on stragglers. No one needs to call out what they found. Its nice to do those things...but its not necessary- if an S rank is killed by 3 fc mates and a chocobo then there were enough people there. Nothing needs to be changed when hunts work as SE intended them to work.

    Balmung has never really been a train server, even now its often folks from other servers that lead them here. I'm kinda grateful I started back when I did cause the regulars beat the entitlement out of us haha. If you wanted guaranteed full credit you got out into the world and spawned/scouted for yourself.
    (4)

  7. #17
    Player
    Faafetai's Avatar
    Join Date
    Jul 2021
    Location
    The Royal Menagerie
    Posts
    350
    Character
    Tai Natuia
    World
    Excalibur
    Main Class
    Paladin Lv 85
    Quote Originally Posted by Jojoya View Post
    Extremely amazing and helpful post
    If I try the hunts again, I will keep all of this in mind. I was on dark knight so I just aoe'd were I seen a bunch of people punching nothing >.< I am unsure if it was reset day but it was around 3am est, so I was hoping it would be less active, but I think our server has just been extremely active at all times recently. I think my views of the experience were more jaded because of my friend on discord getting really sad about the whole thing. It is also super useful to know the chocos and minions not being summoned would not help. I believe it, at that point the people alone were not even spawning in, so I doubt it would have done anything to save anyone from the server load. I just remembered someone saying it one of the times and honestly assumed it was something to warn people about. Thank you for the advice, I hope if I partake again it will be less of a horrible experience.
    (1)

  8. #18
    Player
    Neoyoshi's Avatar
    Join Date
    Aug 2013
    Location
    ☀ Ul’dah ☀
    Posts
    985
    Character
    Neoyoshi Kaligawa
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    The instances on maps seems like the logical solution without dismantling two entire systems before a large expansion ships.

    Also, I feel like something is being overlooked here; the overpopulation thing is a temporary issue, this happened at the beginning of Shadowbringers and we weathered it on Gilgamesh just fine, we made use of the instances on the new maps and did our train runs.

    It feels like the thread is asking for a permanent solution to a temporary problem.
    (2)


    Journey to all fish: 1383/1729 (348 remaining) [79%]

  9. #19
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,420
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jojoya View Post
    The Restoration is in its own separate zone. SE is not going to block off access to open world zones when the purpose of world visit is to allow players to play with friends and to help players move to less congested worlds to get content done.
    If it's possible to code it, they could treat it like FATEs you're too high for. You can't hit FATE targets until you level sync if you're over the level. So if they can code it so you can't hit Hunt targets unless you're from that server, they could still allow others to play with friends and experience the rest of the open world content together but put the power back into the server's hands on how they want to handle Hunts.
    (6)

  10. #20
    Player
    Neoyoshi's Avatar
    Join Date
    Aug 2013
    Location
    ☀ Ul’dah ☀
    Posts
    985
    Character
    Neoyoshi Kaligawa
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    I also forgot to mention that there is a Free 14 day login period going on right now that started back on the 9th; so perhaps wait until the Campaign is over to see if what type of population pivot occurs.
    (2)


    Journey to all fish: 1383/1729 (348 remaining) [79%]

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