They removed the trash pulls because no one liked them.
They removed the trash pulls because no one liked them.
New to FF but in any other game, clearing trash was just another time sink. Raid starts at 8pm, I expect to be doing bosses at 8 not (depending on the game, raid, etc…) 10-40 minutes just to get to the first boss.
Spend 15 min getting to a 5 min fight only to spend 15 min getting to a 7 min boss fight and so on. What’s the point?
I like them, they give the area more depth and detail because the zones are usually larger. They create more atmosphere. I think that is a big weakness compared to Raids in WoW for example. My favorite "atmosphere" raids are Coils and Baldesion Arsenal.
My Current Characters:
Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/
"Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn
Yeah, that is entirely my point. The rewards are different, yeah, but I finish a Raid the exact same way I finish a Trial. The game play is the same, you just get into an arena and kill a boss... Hell, I think the Trials got more consistent with their arenas this time because it's not like you're conjuring the whole thing from the top of your head... Or fighting on top of Eden, yet again.
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