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  1. #1
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    I wouldn't worry too much about it. Healers learning their limits is part of being a good healer. If you wipe a couple times but they become a better healer then I would say it's worth a couple wipes. Besides those types of healers are not too common to worry about it.
    (6)

  2. #2
    Player
    Shironeko_Narunyan's Avatar
    Join Date
    Jul 2021
    Posts
    395
    Character
    Noraneko Narunyan
    World
    Sophia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Acece View Post
    I wouldn't worry too much about it. Healers learning their limits is part of being a good healer. If you wipe a couple times but they become a better healer then I would say it's worth a couple wipes. Besides those types of healers are not too common to worry about it.
    Tank should die so some random healer they'll likely never see again can improve?
    (2)

  3. #3
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Shironeko_Narunyan View Post
    Tank should die so some random healer they'll likely never see again can improve?
    Counterpoint: Death in this game is that much of a setback? Your durability loss results in adding something like 20 gil to your repair bill. If the healer isn't that great, that's one thing. If it's a skilled healer on top of their health chicken game, "oops, sorry about that" and everyone's fine.
    (13)

  4. #4
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Shironeko_Narunyan View Post
    Tank should die so some random healer they'll likely never see again can improve?
    Healers carry bad tanks all the time, good tanks carry bad healers it's nothing new. Having a healer improve rather then play safe is overall better health of the game Imo because if they learn early they don't developed bad habits which will wipe their party in raid and such. I really would rather have a healer get better at the early levels so I don't have to deal with them at max lol.
    It's not like any of the dungeons are really hard or anything (besides a few but nothing so early) so its better to learn there then at endgame.
    (8)

  5. #5
    Player
    BungleBear's Avatar
    Join Date
    Jul 2021
    Posts
    42
    Character
    Feli Cific
    World
    Louisoix
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Shironeko_Narunyan View Post
    Tank should die so some random healer they'll likely never see again can improve?
    I mean, it's not like they die in real life. There are so many heal-bot healers in this game who don't seem to realise that it's completely safe to let HP fall below 100% for more than a few seconds. To learn this, you have to test the limits. Mistakes happen. It's no big deal.
    (8)