For any dev that actually cares
https://www.youtube.com/watch?v=GvKEdWSFB9I
^ 2 minutes in he starts to review Classes and Alts. This is a new video made just yesterday.
THIS IS ONE VIDEO out of hundreds being made praising the job systems quest that the jaded FF14 vets seem to dislike because they want to rush to end game. Listen to how he describes job quest vs how WoW treats their classes. This is the biggest mistake I have seen an MMO developer make in fundamental core design since WoW started embracing borrowed power systems as a power progression model. You can get away with it once but it backfires back by the second time and if you do it for a third time the backlash is worse.
To anyone saying I am overreacting please find me a video where someone is complaining about job quest sucking and praising role quest. I can guarantee you there is a snowballs chance in hell that video exist on the internet and cutting back on job quest because it is cheaper or "more efficient" is corporate talk for saving money. It is transparent excuse for not wanting to put development time into something you deem to be not important but every single review of that system praises it.
All of these Youtube creators that are praising these systems now will be the ones posting NEGATIVE videos about FF14 in the future because they will see these changes. The role quest in Shadowbringers should have been side quest. Using something you were allowed by the playerbase to do one time in Shadowbringers as a story telling mechanism as a permanent design decision will be looked back on as a mistake.
I beg you to do some research on World of Warcraft in how class quest used to be vs how they are now. I was there when people like you said it was better to get rid of all of the class quest because it would be easier for people to get to end game quicker. When Blizzard finally listened and caved it was a massive mistake. People no longer had any connection to their classes and could care less what was changed. Right now the changes being made to core Final Fantasy systems are being done to save money on developing quest and to make it easier for a developer to overhaul a job.



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