With SE taking all the money from subs, of course it's kinda hard to refactor current tech
With SE taking all the money from subs, of course it's kinda hard to refactor current tech
I'm going into EW with a completely full glamour dresser and four retainers full of gear and weapons, many of which are not easily replaced. I have one page left of empty inventory on retainer 4. It is beyond time for increased glamour space.
Exactly.
And that they had to remove the belt slot so they could utilize the free armory space to reallocate them for the new weapon/ring/job crystal slots shows already that they are pushing it with their existing tech.
They need to untangle this from the ground up, but which MMO has the time and resources for that?
My current theory is that if FF14 wants to grow further then the base systems need to improve dramatically to keep from looking so dated. Yoshi P has obviously got to realize this but I think he downplays the seriousness of the issue of adding yet another expansion on top of very limited systems.
Let's be honest WoW did this 5 years ago, with a game engine and code that started in 1999. I'm pretty sure SE can do the same.
If WOW can do it, so can SE, plus all the extra money that's flowing in I think they can make this a priority especially if they want to keep the people. When Glamor is one of the LARGEST part of the game and has one of the worst implemented system there is a HUGE problem.
It's unacceptable at this point, it's 2021 for god sake.
Okay so there are probably two things here that are going on that impacted the system design knowing how the culture is native in japan for software developers. First off, Software Developers were not considered a high end job in Japan as much as hardware development positions, at least from what I remember talking to devs back in 2013-2014, which led to the country falling behind on the technological ladder in a lot of places. This probably led to recycled code from older games getting used for the database, or the design was done in such a way that it was based on an older and less up to date idea.
Second, Database design is something that has to be laid out pretty early in development since once it goes online it can take a lot of time to migrate data. Could they actually fix their database to be more efficient in isolation? Absolutely! A database of credit card transactions could be easily transformed into a more efficient and normalized system with far fewer bugs and issues.
What is really the problem in this case is all the code that accesses the said database. Most likely, they are in a situation where the work needed to fix legacy code to function on a new database system would entail complete rewrites to the way they handle inventory and gear in game, to the point that it might take an entire expansions development time to accomplish. And then they might have to take the servers down for a week for an upgrade depending on how long it takes to migrate all the data to the new system.
I'm all for it and would keep paying my sub through the venture, but telling the company management "it's a good idea to fix our database and redo our code base" without a strong financial reason is an uphill battle. As customers we can communicate we want a better inventory system, but at the same time we tend to also want to eat the cake at the same time it is being baked. I think Yoshi P. put in a strong argument to get that system up and running because I know his team can do it, he knows his team can do it, and the players want it. Just it's one of those things where getting the task done would be a crazy amount of work.
Last edited by Colt47; 07-11-2021 at 10:58 PM.
The fundamental issue is as they add more expansions the problem and complaints are going to get far worse. If you do not think this is hitting their bottom line as people are buying less cosmetics from the shop because it then you are crazy.
There is EASILY a financial and practical reason to prioritize this issue but they keep treating it like some side thing.
This. They gain nothing from not expanding the glamour dresser or optimizing it - no extra money other than from the most desperate of users (since retainers only *hold* items, they dont store them in glamour slots and glamour plates) no player praise.
They only stand to gain from increasing glamour slots - so there’s probably a limitation there.
I wouldn't be surprised if the limitation is more about dyes than anything else. It's easy to say "WoW does this" but WoW doesn't have the extensive dye system. XIV ends up with a lot more variation even within a single item.
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