Please avoid punishing players for playing lower level content
- As it stands playing a lvl 20ish dungeon as max level, for example, is punishing, highly unrewarding, because the abilities are removed. There has to be a better way to handle this that doesn't involve punishing the max level player.
Please fix PvP
- Changing and decreasing ability count for PvP was really the wrong move. What is the in game explanation behind it?
- Crazy skating movement, weird animation locks, and the movement lagging, going back to the first and second point. If that's fixed I would think that PvP is drastically improved.
Please make travel in the world meaningful
- The current travel system in the game is teleportation to an "atheryte". However in most FF games travel occurred using an airship, a boat, a vehicle. It seems like it would have been a bit more authentic to the game if travel actually happened using a vehicle around the world to "landing zones" but whatever, the atheryte is the decision they made and it's too late to change it.
- It would be unrealistic to suggest it, but I have to put it out there regardless. In the future I would recommend replacing this "atheryte" system and replacing it with airships and landing zones around the world. It can still be an instant click of a button, but it would be more immersive.
Just a final thing that annoys me
Being a FF7 fan I had to buy the bike mount. It looks great! And to my amazement it flies. What in the world were the devs thinking, why can this bike fly? At the very least give it some wings or something. I mean come on... it's as if FFXIV ARR is trying very hard to break my immersion constantly.
Why else would I play an MMORPG, if not to be immersed in a role with a massive amount of online players from around the globe.