Quote Originally Posted by Tigercub View Post
Well the idea is that a bigger pool of people would buy stuff at a faster rate, which would encourage crafters to list items that before weren't selling very fast. If 1% of 1000 people want a particular item each week, then maybe 10 will sell in a week. It's too slow for a crafter to thrive on so they don't bother even listing the item. Most of those 10 people don't get the item they are looking for. If 1% of 10,000 people want a particular item each week, then you have 100 selling in a week. That's a decent amount and a crafter can cut their own niche in the market here, so these items might sell again.

A lot of crafters, for convenience sake alone, like to play the market with only a handful of specific items at any given time.
bigger pool of buyers doesnt apply

the same people are going to be buying the same items
the same stuff will sell

the problem is instead of just competing with your own server for the sales you now compete with every other server too

yes you have more buyers, but thats completely negated by having more sellers


having more sellers to compete with and more buyers does not mean making gear no one buys still, especialy when 99% of what people make now is sold at a loss, why would anyone in their right mind make lower level gear if it wont sell for what it costs to make it anyway


the entire idea of cross server sales just doesnt work, the servers are seperated for a reason, let them stay that way