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  1. #51
    Player
    Rymi64's Avatar
    Join Date
    Dec 2020
    Posts
    300
    Character
    Ren Crowe
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    They should totally bring back cast times for mch. It's the only way to get rid of the Mobility tax
    (0)

  2. #52
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,870
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Rymi64 View Post
    They should totally bring back cast times for mch. It's the only way to get rid of the Mobility tax
    Will they get Swift cast? Let’s not
    (1)

  3. #53
    Player
    Rymi64's Avatar
    Join Date
    Dec 2020
    Posts
    300
    Character
    Ren Crowe
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jirah View Post
    Will they get Swift cast? Let’s not
    Considering they couldn't in hw no they wouldn't get swift cast. They would be able to enable and disable the cast times like HW
    (0)

  4. #54
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,870
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Rymi64 View Post
    Considering they couldn't in hw no they wouldn't get swift cast. They would be able to enable and disable the cast times like HW
    But again lets not, also Gauss added the cast times which could be removed at will. And I absolutely doubt waiting a few seconds will add anything to MCH. In this forum obsessing over numbers people forget how hollow and unfinished the kit is
    (0)

  5. #55
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,710
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    They had access to Rapid Fire which caused shots to be instant cast.

    Also, any proced Slug Shits or Clean Shots were also instant cast by default.
    (2)

  6. #56
    Player
    Rymi64's Avatar
    Join Date
    Dec 2020
    Posts
    300
    Character
    Ren Crowe
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jirah View Post
    But again lets not, also Gauss added the cast times which could be removed at will. And I absolutely doubt waiting a few seconds will add anything to MCH. In this forum obsessing over numbers people forget how hollow and unfinished the kit is
    Well if we want to lessen the mobility tax the only things you can reasonably do is either the HW approach or to give it more support which would annoy bard players more. And the kit is fine. Not every job has to have full hotbars to enjoy the job. Not like mch had the most buttons in the world ever
    (0)

  7. #57
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Rymi64 View Post
    They should totally bring back cast times for mch. It's the only way to get rid of the Mobility tax
    Maybe not the cast times but something akin to Ley Lines where ideally, you want to stay in one spot to maximize damage. Make it a unique animation where you go prone and your gun turns in to a sniper and all your hits deal increased critical damage. Another option is you build a small wall and you duck behind for cover, reducing incoming damage, and your animations change to shooting from behind cover, like in GoW or Uncharted. Though I doubt they would invest that much for animations like that but would be cool and would give incentive for people to MCH to stay put, if not to look like a sniper.
    (0)

  8. #58
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,870
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Rymi64 View Post
    Well if we want to lessen the mobility tax the only things you can reasonably do is either the HW approach or to give it more support which would annoy bard players more. And the kit is fine. Not every job has to have full hotbars to enjoy the job. Not like mch had the most buttons in the world ever
    I never noticed nor cared about my numbers so no I couldn’t care less about “mobility tax” a job REALLLLY needs to be underpowered for me to notice.

    Also not ever job is MCH, it’s not a pet job, not a support job not a selfish dps yet randomly adding castbars won’t make the job more fun
    (1)

  9. #59
    Player
    Rymi64's Avatar
    Join Date
    Dec 2020
    Posts
    300
    Character
    Ren Crowe
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Marxam View Post
    Maybe not the cast times but something akin to Ley Lines where ideally, you want to stay in one spot to maximize damage. Make it a unique animation where you go prone and your gun turns in to a sniper and all your hits deal increased critical damage. Another option is you build a small wall and you duck behind for cover, reducing incoming damage, and your animations change to shooting from behind cover, like in GoW or Uncharted. Though I doubt they would invest that much for animations like that but would be cool and would give incentive for people to MCH to stay put, if not to look like a sniper.
    That'd be pretty neat, it'd be a way to bring back bishop turret for the wall thing could even have it be the automation king and it holds a shield reinhardt style.

    Quote Originally Posted by Jirah View Post
    I never noticed nor cared about my numbers so no I couldn’t care less about “mobility tax” a job REALLLLY needs to be underpowered for me to notice.

    Also not ever job is MCH, it’s not a pet job, not a support job not a selfish dps yet randomly adding castbars won’t make the job more fun
    Going off a interview that talks about reaper they seem to count MCH as a pet job still, with how they designed MCH in shb they seem to be trying to make it the selfish dps of the range physical since it lacks any support tools of its own (other than tactician which lets be honest can be a tole action since all three have it essentially), and i never said that adding cast bars would make it more fun i said if people want the mobility tax lessened they would have to add something that hinders their movement. Even so it wouldn't really be random since its first appearance in the game it had cast times and people enjoyed the job with them.
    (0)

  10. #60
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Marxam View Post
    Maybe not the cast times but something akin to Ley Lines where ideally, you want to stay in one spot to maximize damage. Make it a unique animation where you go prone and your gun turns in to a sniper and all your hits deal increased critical damage. Another option is you build a small wall and you duck behind for cover, reducing incoming damage, and your animations change to shooting from behind cover, like in GoW or Uncharted. Though I doubt they would invest that much for animations like that but would be cool and would give incentive for people to MCH to stay put, if not to look like a sniper.
    SWToR did this with Agent -> Sniper. It worked there because you had your personal 'barrier' to flavor your root wherever you were, but the game geometry also counted, and pressing cover while within range / moving towards it would close the distance to applicable geometry.

    I don't think it'll fly here. Even if you build the arenas to have said geometry for it, I don't see very many of the people who played Mach / Ranged wanting that extent of movement removal.
    (0)

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