
Originally Posted by
Anahlise_Auhn_Giinslai
there is, simply, a fundamental serious problem with Tanks. why is damage potential and DPS, or the loss of, even a concern.. for TANKS?
there is a fundamental design flaw in this game, and that is: "DPS is more important than aught else, and only damage matters"; Tanks are just tankish DPS, not true tanks, which ruins any attempt at all to design the Tanks as "Tanks", including our Dark Arts problem, because the Tanks need to be tankish damagers, not real Tanks.
every design idea that I think up for Dark Arts, hits this aggravating wall of disapproval, but other players are irritatingly correct, in the sense of any idea has one issue or another with it, because of this aggravating fundamental battle/fights combat design flaw.