Quote Originally Posted by van_arn View Post
Why though? Limited jobs are amazing at providing a different experience than what you’d get with the reskinned blue/green/red jobs we have now. It also a fantastic way to promote the social side of the game *with actual gameplay* outside of typing at each other as catgirls in limsa.

Heck, anything that will incentivize players to form their own groups outside just relying on anonymous matchmaking that requires communication for setup (even if that’s “hi, who’s going to tank and heal this) should be commended.

You don’t have to suffer in roulette purely for the sake of seeing numbers going up. Live a little.
Yeah, don't assume what kind of player I am. I don't suffer through anything I don't want to do.

As for limited jobs, I'm completely against the idea of a job being ONLY side content. That I waited five years for blue mage to be announced and it was just some piece of side content. That doesn't mean I'm against the Carnival or other similar content being added to the game. I'd actually play more of what there is for blu currently if SE was to announce it would become a real job in the future but I don't want to add a +1 to the metric with how it is currently. I'm all in favor of what you said you like about limited jobs IF it didn't come at the cost of heavily restricting what a combat job could do in the game. So again, if the delivery method for this type of content was different then I'd probably be a fan and be another player asking for more of it. Instead both of our sides are fighting each other and neither side likely to get what they want as a result.