FFXI went one step further with special effects like dual wielding, I'm sure you meant that too but I thought it would sell the system more than mentioning VIT. It was a fun part of FFXI, also worth mentioning abilities themselves had stats sometimes- not just combining stuff.
I would love to see them inspired with like Diablo 3 legendary horadric cube storage system as well (maybe you can slot one affix regardless if you equipped the right spells). Some thoughts with Witcher 3 mutagens + ability like affix system.
Opportunity to want to collect everything as well. There could be some game changing affix (in the sense it restructure what you originally approached a kit). More than just + basic stat, maybe certain ice and fire spells allow you to slot black mage like light mechanics (that umbral stuff).
I agree, I was just showing one thing. The possibilities are oh most limitless if we had this system.
Definitely could do a lot of cool things with it! It would be nice to also perhaps see it be used as a way to add value to the relatively valueless skills out there, maybe they come with stats or you can use them to produce special affix, then you might get other quests / challenges like achieving X in the circus gets you a slot which you can hold an affix you unlocked without having to actually equip those abilities (which means you'd be using the abilities you are equipping to make other affix as well).
Normally such ideas would start to spiral into something hard to balance, but potentially very fun (akin to thinking of Diablo 3 at the best of times), a big problem if blue mage was a normal job.. but.. it's not... so I don't really see the problem lol.
Just more things to do and goof off with blue mage![]()
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