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  1. #51
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,907
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    If they made the cutscene optional, players will kick the newcomers, just so they can finish the dungeon faster. We all know that this will happen.
    (8)

  2. #52
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,045
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by NolChannel View Post
    MSQ is already lame enough for new players since people have literally 2.8 times the needed stats to clear.

    Set the max iLvl to MSQ to 55 or 50.
    Maybe not that low, but certainly lower than it currently is. The fights have no impact at all.


    Quote Originally Posted by TheMightyMollusk View Post
    Or just memeing through the dialogue.

    "Tell me, for whom do you fight?"
    "I fight for my friends!"
    "Hmph. How very glib."
    It's not that far off the original clearly intended answer of "I fight for Eorzea" – you're just putting the lost dialogue back in.

    I don't remember whether your character still silent-talks or if they just glare now. The talking animation should still be in there so it makes sense that you answer even if it isn't heard.
    (1)

  3. #53
    Player
    Moggwa's Avatar
    Join Date
    May 2019
    Posts
    30
    Character
    Madhin Sari
    World
    Alpha
    Main Class
    Monk Lv 100
    Quote Originally Posted by Laerune View Post
    If they made the cutscene optional, players will kick the newcomers, just so they can finish the dungeon faster. We all know that this will happen.
    Exactly because that literally happened before and it's the reason it is this way
    (9)

  4. #54
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,045
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Moggwa View Post
    Exactly because that literally happened before and it's the reason it is this way
    There was never a point where the cutscenes were actually optional or not according to the presence of a new player. People just wouldn't wait for the person watching cutscenes, and might kick them hoping for a new eighth player who would participate in battle instead of watching cutscenes so they could go even faster. But plenty of people just ignored the newbie and left them to stumble lost through corridors already cleared of enemies – or still populated by them depending on your DC's approach to the dungeon.

    It's like this now because people wouldn't wait for new players generally, not specifically because they got kicked.

    I don't think the game has the ability to offer optional cutscenes or not according to party status. You can see it's been changed in the Unending Journey cutscene viewer too, so I think they've just set the text to auto-scrolling and turned on a "cannot be skipped" setting like you get in the treasure map dungeons and a few other places.
    (1)

  5. #55
    Player
    Moggwa's Avatar
    Join Date
    May 2019
    Posts
    30
    Character
    Madhin Sari
    World
    Alpha
    Main Class
    Monk Lv 100
    Quote Originally Posted by Iscah View Post
    There was never a point where the cutscenes were actually optional or not according to the presence of a new player. People just wouldn't wait for the person watching cutscenes, and might kick them hoping for a new eighth player who would participate in battle instead of watching cutscenes so they could go even faster. But plenty of people just ignored the newbie and left them to stumble lost through corridors already cleared of enemies – or still populated by them depending on your DC's approach to the dungeon.

    It's like this now because people wouldn't wait for new players generally, not specifically because they got kicked.

    I don't think the game has the ability to offer optional cutscenes or not according to party status. You can see it's been changed in the Unending Journey cutscene viewer too, so I think they've just set the text to auto-scrolling and turned on a "cannot be skipped" setting like you get in the treasure map dungeons and a few other places.
    Yea I should have worded my answer better my bad, I mostly was referring to people got kicked back in HW (I think? dunno when I started playing anymore) But basically if they change how it works again they would nerf exp wich made the Roulettes rather useless xp wise similair to 50/60/70 roulette
    (1)

  6. #56
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,420
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Iscah View Post
    It's not that far off the original clearly intended answer of "I fight for Eorzea" – you're just putting the lost dialogue back in.

    I don't remember whether your character still silent-talks or if they just glare now. The talking animation should still be in there so it makes sense that you answer even if it isn't heard.
    Now your character just looks slightly puzzled and doesn't answer. Not the "tilted head in confusion" emote, just a raised eyebrow.
    (5)

  7. #57
    Player
    MrThinker's Avatar
    Join Date
    Jan 2019
    Location
    Ul'dah
    Posts
    902
    Character
    Jakaar Rakkin
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by TheMightyMollusk View Post
    Now your character just looks slightly puzzled and doesn't answer. Not the "tilted head in confusion" emote, just a raised eyebrow.
    Iirc, that was the response for the "..." option that was once available right?
    (0)

  8. #58
    Player
    iVolke's Avatar
    Join Date
    Dec 2015
    Location
    Limsa-Lominsa
    Posts
    217
    Character
    Volke Volke
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Kes13a View Post
    no.

    its one of the few places new people can actually ask questions if they have them. instead of running through as fast as possible, you get to talk to other players. thats kind of the point of mmo's after all. you can chat with people and avoid limsa, win win in my books

    Heaven Forbid an experienced player actually help a sprout while going through a cutscene, or worse, explaining part of the story
    what does this even mean? new players are unable to ask questions in the 12 dungeons they ran previously? They're unable to ask questions on the forums or anywhere else on the internet?

    So Prae and Castrum are the first places they can actually chat with other players?
    (2)

  9. #59
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    if you're not a new player, why are you suffering through these dungeons
    (2)

  10. #60
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by van_arn View Post
    if you're not a new player, why are you suffering through these dungeons
    EXP for minimal effort. Later on Prae can give you 1 entire level and castrum can give you about 3/5ths of a level.
    (0)

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